Devlog #6

New Features:

- Added Intro Sequence

- Immensely Improved Camera System With more Dynamics

- Pillars and Half Walls in Level 0

- Ability to enter level 1 through level 0 when finding "noclippable" walls (Level 1 is very buggy and might not work very well)

- Flashlights, boxes, and other usable props

- Ability to pick up items by holding the left mouse button and usable items can be used by holding left mouse button and clicking R (flashlights, etc.)