Hi, I'm Briac, a PhD student at INRIA, Grenoble, France.
I graduated from the Ensimag in 2021, a french engineering school in the field of informatics and applied mathematics. I'm currently studying computer vision, more specifically the topic of implicit surface reconstruction. My main interests lie in writing optimized GPU algorithms using OpenGL / CUDA and C++, though I also dip in Python occasionally. On this website, you will find videos showcasing some of my projects, as well as brief articles diving in topics surrounding surface reconstruction. You can contact me at firstname.lastname[at]inria.fr.
PhD manuscript: Volumetric capture from RGB images using differential rendering
hal (pdf) defense powerpoint (pptx)
ProbeSDF: Light Field Probes for Neural Surface Reconstruction
Briac Toussaint, Diego Thomas, Jean-Sébastien Franco
CVPR 2025 - IEEE/CVF Conference on Computer Vision and Pattern Recognition, Jun 2025
Millimetric Human Surface Capture in Minutes
Briac Toussaint, Laurence Boissieux, Diego Thomas, Edmond Boyer, Jean-Sébastien Franco
SIGGRAPH Asia 2024 Conference Papers, Dec 2024, Tokyo, Japan. pp. 1-12
webpage code dataset hal paper acm paper
Fast Gradient Descent for Surface Capture Via Differentiable Rendering
Briac Toussaint, Maxime Genisson, Jean-Sébastien Franco
3DV 2022 - International Conference on 3D Vision, Sep 2022, Prague, Czech Republic. pp.1-10
Literature survey and implementation of calibration methods in structure from motion
Briac Toussaint
report of my end-of-studies internship at INRIA, 2021