Jupiter je vrhovni rimski bog, bog oluja, groma i munje. Jupiter je bog svjetla. On Åalje grmljavinu i munju, zaÅtitnik je pravde, istine, ÄudoreÄa, vojsku zaustavlja u bijegu i dosuÄuje joj pobjedu. U povijesno je doba Jupiter Optimus Maximus glavno boÅanstvo Rima. Najstariji hram rimskog drÅavnog kulta na kapitoliju posveÄen je Jupiteru, Junoni i Minervi; u njemu je senat donosio odluke o objavljivanju rata, tu su se potpisivali meÄunarodni ugovori i vojskovoÄe prinosili Årtve, a pobjedniÄki su imperatori na povratku u Rim u trijumfalnoj povorci najprije polazili u Jupiterov hram. Po Rimskom Carstvu podizani su mnogi hramovi u Äast Jupitera (najÄeÅÄe na breÅuljcima)
Mars je u rimskoj mitologiji sin Jupitera i Junone, Vulkanov brat, Venerin ljubavnik, i bog rata. Otac je Romula i Rema, osnivaÄa Rima, te su ga Rimljani smatrali svojim djedom. Za razliku od svoga grÄkog pandana Aresa, koji je smatran sirovim i neotesanim, Mars je bio duboko Åtovani i vrlo omiljen rimski bog. Prema njemu je nazvana planet Mars.
There were originally three types of artifacts: mono artifacts, poly artifacts, and continuous artifacts. Mono artifacts had activated abilities that could only be used once and required tapping the artifact when used. These now have errata adding the Tap symbol, , to the activation cost. Poly artifacts had activated abilities that did not require tapping as part of the activation cost and could be used multiple times. Continuous artifacts had a continuous effect that did not require activation. Under the original rules, continuous artifacts were "turned off" when tapped. Under modern rules, this only occurs if stated in the card's rules text. These three types were removed following the Antiquities expansion and before Revised Edition.
Interrupts were similar to modern instants, only "faster." This meant that when an interrupt was played, only other interrupts could be played in response. The timing rules of interrupts required errata for some cards (such as Red Elemental Blast) for them to work properly under these rules.
Wall was the only creature type with a rule associated with it: Walls can't attack. This rule remained a part of the game until the Champions of Kamigawa expansion, when all Walls were given errata to have the Defender ability.
As the first edition of Magic, Alpha introduced many mechanics and themes. Keyword abilities introduced in this set include banding, first strike, flying, landwalk, protection, regeneration, and trample. The defender, fear, indestructible, reach, and vigilance mechanics were also introduced, but were not keyworded until later. Cards with these mechanics have since received retroactive errata. Many other game mechanics were also introduced in this set but are too numerous to be listed here.
Alpha edition included seven cards that use counters: three use +1/+1 counters, Clockwork Beast uses +1/+0 counters, and three used generic counters which were not given any name in the card text. The latter three cards were later given errata that provided names for Corpse counters (Scavenging Ghoul), Mire counters (Cyclopean Tomb), and Vitality counters (Living Artifact).
Dakle, zaÅto rimski bog rata odgovara gvoÅÄu? Jedno objaÅnjenje bi bilo da su ljudska bicÌa bila u gvozdenom dobu kada je rimska mitologija bila popularna. U to vreme oruÅje je bilo od gvoÅÄa i lako je dobijalo crvenkastu rÄu nakon dodira sa krvlju.
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