Draw And Animate Geometric Shapes Using OpenGL and Physis Based Simulation Algorithms
Draw And Animate Geometric Shapes Using OpenGL and Physis Based Simulation Algorithms
Here, I have implemented some OpenGL projects using C and OpenGL API. The problem descriptions of the projects are given below:
Problem-1. Drawing a Quad: Implement a function that draws a Quad called drawQuad(). Quad should be filled with the RGB color of (0.807, 0.0, 0.0) Edges of the quad should be black.
Problem-1. Drawing a Quad: Implement a function that draws a Quad called drawQuad(). Quad should be filled with the RGB color of (0.807, 0.0, 0.0) Edges of the quad should be black.
Output: