The new frontier of streaming video games!

Video gaming has long been a competitive sport. Arcade boxes earlier had their pixelated high score charts, and every kid wanted to be the main one with the very best scores in his neighborhood. With the internet explosion and the release of iconic first person shooter games like Doom and Counter Strike, players from all around the world began in the future together. In 1997, one of many first e-sports organizations, Cyber at halite Professional League was established. Since then the gaming world has leaped forward to online gaming and streaming. Let's have a closer consider the phenomenon.

The Rise of Online Gaming and Streaming

In the past four decades, online gaming has become one of many world's biggest entertainment industries. In accordance with reports from PricewaterhouseCoopers, the global online gaming industry in 2010 was worth around $56 billion! This is bigger than the magazine or the music industry and about two-thirds the film industry's size. In accordance with a 2011 report by Entertainment Software Association, the typical age of a player in the United States is 37 and 42 percent of those gamers are female.

One of the biggest trends today, in live streaming isn't music (as it's likely you have previously assumed), but competitive gaming. e-sports today, attracts a large number of viewers. Numerous sites today, catering specifically to gamers and their fans stream e-sport events. Several e-sport websites have exploded all on the internet as live webcasts take competitive video gaming to a new level, transforming it right into a sport that is viewed by millions from the one that was limited by just insiders.

Video Game Streaming: The Big Players

On the list of big players in game streaming today are Own3D.tv and TwitchTV. Own3D.tv began online game streaming in 2010, and at present, the website gets over four million unique viewers per month for game live streams. In March 2011, Electronic Sports League (ESL), the world's largest gaming league, broadcasted the Intel Extreme Masters event, which can be among the most popular gaming tournaments of the entire year, through Own3D. With 메이저놀이터, the gaming tournament drew 75,000 simultaneous live viewers on single event days, while the general audience reached several million gamers. June 2011 saw over 200,000 concurrent viewers watching a Dream hack contest (which relies around League of Legends, another popular game) on Own3D, with about 250 GBps of traffic through the event.

And live video streaming vendor Justin.tv witnessed e-sports video streaming grow at this kind of rapid rate they dedicated a complete website to it. In June 2011, they launched TwitchTV after game streaming reached around 3.2million monthly unique views on its main website. TwitchTV now engages over 12 million unique viewers each month. And yes it has received a constant month over month growth rate of 11 percent since it absolutely was launched. Besides that, TwitchTV has over 1,000 premium partners. It has additionally received over 80,000 downloads of its iPhone mobile app within just per month of the app's launch. Between October 10th and October 16th the website received massive traffic as can be seen from the next figures: