For ps5, the Sennheiser CX 80U is my pick among the best headphones for ps5 here, thanks to its wired USB-C connection, in-ear fit, and three tip sizes. The Sony runner-up suits players who prefer a foldable over-ear design with a 3.5 mm plug.
best headphones for ps5 at a Glance
• Sennheiser CX 80U — best for compact wired listening; pick this if you want USB-C connectivity and three ear-tip sizes.
• awatrue Kids Headphones — best for younger players; pick this if you want adjustable volume limits and a wired 3.5 mm connection.
• Sony Dynamic Closed-Type Headphones — best for simple over-ear listening; pick this if you want a foldable design and a 1.2-meter cable.
The CX 80U is a wired pair of in-ear headphones with a USB-C connection and an inline one-button remote. Its small, straightforward design makes it the easiest option here to match with a USB-C audio connection, and the included small, medium, and large tips give players a way to adjust the fit rather than making do with one size.
For PS5 use, check the audio connection on the device or setup you plan to use before choosing it. The headphones connect over USB-C, not a 3.5 mm plug or a wireless link. That distinction matters: this is a sensible pick when USB-C is the route you want to use, but it is not the most straightforward match for someone specifically seeking a conventional analog headset connection.
The in-ear fit is intended to help reduce surrounding sound, while the three tip sizes make it easier to find a comfortable seal. The stated frequency response is 17 Hz to 20,000 Hz, and Sennheiser describes the tuning as balanced rather than emphasizing the extreme high or low end. The inline remote is designed for managing calls and music; it should not be mistaken for a dedicated game-chat microphone, since that feature is not specified.
My main reservation is the same thing that makes the connection convenient for some players: it is wired USB-C and in-ear. If you want large earcups, a boom mic, or wireless freedom, this is not that kind of gaming headset. In my opinion, it is the strongest choice in this group for a compact, uncomplicated listening option, provided USB-C fits your setup.
How We Research
We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
The KGUSS Topping DX3pro+ is not a headset. It is a desktop DAC and headphone amplifier, with USB, optical, coaxial, and Bluetooth inputs, plus outputs for headphones and other audio equipment. It belongs in this guide for players building an audio setup around separate headphones, not shoppers looking for an all-in-one PS5 headset.
Its range of inputs is the headline feature. The listed USB, optical, and coaxial connections offer different ways to bring audio into the unit, while Bluetooth supports codecs including LDAC, AAC, SBC, and several aptX formats. The wireless codec options describe the DX3pro+’s Bluetooth audio capability; they do not turn it into a wireless headset. You still need headphones of your own.
The unit is also intended to serve as a headphone amplifier and DAC for compatible devices, with a remote for control. For a player who already owns suitable headphones and wants one central component for listening from multiple sources, that flexibility can be useful. But the product information does not establish that every input works directly with every PS5 configuration, so check the console’s audio-output options and the amplifier’s compatible connection path before building a setup around it.
The trade-off is substantial for a headset shopper: it adds a separate device and does not include headphones. It also does not specify a gaming microphone or headset chat support. I’d consider it only if your goal is a broader home audio system and you are comfortable choosing the headphones and connection separately. For someone asking for the best wireless headphones for PS5, this is not the answer; Bluetooth support here belongs to the DAC, not to a supplied pair of headphones.
The awatrue HK07 is a wired over-ear model designed for children, with a 3.5 mm plug and a volume slider on an earcup. Its most distinctive feature is three selectable volume settings: 74, 85, and 94 dBA. That makes it a more purpose-built choice for a younger player than a standard adult headphone, especially when a caregiver wants a clearly stated volume-control feature.
The adjustable headband and soft memory-foam cushions are intended to support longer wear, while the foldable design can make the headphones easier to pack for travel. The product is described for children ages 3 to 12 and lists compatibility with devices that have a 3.5 mm audio jack. A PS5 setup still needs a matching 3.5 mm output, so confirm how the child’s headphones will connect to the console or controller before buying.
The limitation is its child-focused design and lack of specified wireless features or a mic. That makes it a poor fit for adults seeking a full gaming headset, but a more relevant option for a family looking for wired headphones with selectable volume levels. I would choose it for a younger player only after confirming the 3.5 mm connection path and considering whether chat is needed.
Sony Dynamic Closed-Type Headphones
Sony’s MDR-ZX310-B is a wired, foldable over-ear headphone with a 3.5 mm stereo plug and a cable listed at about 1.2 meters. It is the simplest conventional headphone design in this lineup: plug in through a compatible 3.5 mm connection, put it on, and listen. The quick-folding mechanism is a practical detail for storage between sessions.
The sealed dynamic design and airtight ear pads are intended to help keep the fit close around the ears. Sony lists 30 mm drivers and a frequency response of 10 Hz to 24,000 Hz. Those specifications describe the headphone’s audio range and driver design, but they do not establish a particular game-audio advantage or replace a dedicated surround-processing feature.
The 3.5 mm connection is its main advantage for players whose setup offers a matching audio jack. The cable is also a clear trade-off: it limits movement compared with wireless headphones, and the listed 1.2-meter length may not suit every seating arrangement. The sheet does not specify a microphone, so I would not buy it expecting a complete headset for party chat.
For shoppers who prefer earcups over in-ear buds, this is the most straightforward alternative to the Sennheiser in this group. In my opinion, it makes sense for simple wired listening and easy storage, but its lack of a specified mic and the short cable are worth weighing before choosing it for gaming.
I compared the listed connection types, fit, controls, and other published features for PS5-related use.
The ranking is my independent editorial opinion, based on how directly each product fits a headset shopper’s needs.
No brand paid for placement.
None of the product information here specifies a gaming microphone. The Sennheiser has an inline one-button remote, but that alone does not establish that it includes a microphone or supports game chat.
The awatrue Kids Headphones and Sony MDR-ZX310-B are listed with 3.5 mm connections. Confirm that the port you plan to use in your PS5 setup matches that plug.
The DX3pro+ supports Bluetooth audio as a separate DAC and headphone amplifier, but it is not a pair of headphones. The Sennheiser, awatrue, and Sony models are listed as wired.
The awatrue is designed for children and offers three volume settings, plus a 3.5 mm connection. Check the connection path and consider whether the player needs a microphone, which is not specified for this model.
For PS5, I recommend the Sennheiser CX 80U if USB-C suits your audio setup and you want compact wired listening with adjustable ear tips. Choose the Sony instead if you prefer a foldable over-ear fit and have a compatible 3.5 mm connection.
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