This was a game created with other students within GCU for the Global Game Jam 2025. For my second Global Game Jam project, I was glad to reunite with most of my team from 2024
My primary mechanic contributions were the implementation of the dialogue systems, a cut bubble wrap popping mechanic and the overall game flow / states, feeding the bubble, buying bubbles, picking up soap bottle.
Thanks to my fellow jammers who were once again great to work with on this project.
Programming
Ben Reid
Lewis McIntyre
Scott Nichol
Design
Jamie Dorrens
Art
Maryam Ali Al-Nasser
Chloe Diffin
Alicja Leszsczynska
Gavin Armstrong
Zofia Zebik