I like the bells in sound master 1 and the audio kit d1, I forget if those are auv3 tho. Super epic crystal bells are indeed loved. I like the church ones too for dramatic impact. Mersenne IS amazing as long as your ok with making the bells yourself which is fine and will get you a unique tone. I bet kronecker has some bell presets too. Cheers

I like to use this free app for bell reference sounds.

It has about 16 different bell sounds recorded from world instruments.

Useful reference if you want some realism in your synthetic bell design.


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@CracklePot said:

I like to use this free app for bell reference sounds.

It has about 16 different bell sounds recorded from world instruments.

Useful reference if you want some realism in your synthetic bell design.


IntroductionI was intrigued to hear some of the bell sounds offered by "electronic carillon" manufacturers, and thought it would be interesting to investigate why they sound so different to real bells. Easy enough to do in principle - download the sound of an e-bell and compare it to the sound of a real one. Nothing's ever that straightforward of course, but even the difficulties one runs into are worth recounting.

I tried several solutions and different configurations but none worked. GVim resets the visual bell upon starting. The only way it works for me is this snippet at the end of your .vimrc (or _vimrc if you are on Windows):

EDIT: Please note that intuitively you might think that you want the Silence bell to be checked, but if it's already checked then unchecking it will resolve your issue. So, basically toggling it seems to be the key.

The fourth instalment of our Blueprint series combines three iconic bell sounds often associated with Christmas. Contained within is a traditional set of Hand Bells, a playful collection of Toy Bells, and a collection of different Sleigh Bells that are sure to inject the festive spirit into your music!

It was the summer of 1973 and Wayne Bell was part of a crew of young filmmakers making what would become the cult classic, The Texas Chain Saw Massacre. Forty-five years later, Wayne is still in Texas, doing what he loves and making sounds for films. Recently, I had the opportunity to sit down with Wayne and gain some insight into the sound of The Texas Chain Saw Massacre.

WB: No, Sally Richardson or Larry Caroll, the picture editor, or Tobe himself would have cut them in. What I did was very meticulously made a list of every sound we needed, including a lot of things like chair scoots that you would now do in foley, and create a whole library of sounds for them to then cut into the film. We also recorded a lot of sounds on set. When we were shooting the big climatic scene at the end where someone gets hit by a truck, we took some watermelons and threw them high up in the air and recorded them splatting on the pavement on the same highway we were filming the scene on. I also went back to the house we were filming at after production had wrapped to capture some sounds in the space. I also did some wild car recordings. They also added a few sounds during the final mix at Todd-AO.

WB: I have always wanted to split my time between production and post. Production is great because you get to be out in the world, but I love the creative aspect of post, but that means long hours in a dark room. Especially with the opening of this great new post production facility, Soundcrafter, here in Austin, I have been doing more post. I would say my favorite experiences have been working with a tight documentary production where I am able to do the production sound and follow it all the way to the final mix. That is one of the things I love most about making films in Austin. I can work on everything from high-dollar features, to documentaries, to making funny sounds in a dark room.

A few months ago the operating system did an OTA (over-the-air) update.Now every now and then, besides this whistling, I also hear a bicycle bellringing. (a) What does this mean and how does this differ from the whistling,that is, how is the information conveyed by the whistling different by theinformation conveyed by the bicycle bell ringing? (b) How do I change thissound or turn it off altogether permanently?

These are both notifications. To change them or even just find out what they are notifying you about go to Settings > My Device > SoundYou can change the "Default Notification Sound" (even choosing silent, but then you won't get any notification sounds) and a little bit lower on the menu you can set distinct defaults for specific samsung apps. There are many apps that allow you to choose different notifications sounds (other than the default that you chose above), but those have to be changed in the apps themselves.

I recently bought the WH-1000MX2 noise cancelling headphones. I noticed when I first turn the headphone on, and start listening to music, anywhere from 1 min to 4 mins, I hear a bell sounding noise. I think it must be a notification but when I look at my phone, there are no messages or notifications at all. The bell sounding noise only happens once and then I don't hear it at all. If I turn it off, and turn it back on, again, I heard the bell sounding noise once again, after couple of mins, and then all good. Anyone knows what this sound is?

I'm experiencing exactly the same thing. I'm listening to music over bluetooth and I hear a notification bell and the music volume temporarily lowers but there is no notification event on my phone (Google Pixel 2 XL). It happens about once every hour or two.

The headset has a function that changes the sound from NC to ambient depending on if you are moving around or what kind of environment you are in - it has a bell sound. Maybe that is what you experience? It made me very confused until I realized that this feature exists. You can switch the whole function off in the mobile app but you cannot switch off only the bell sound notification. So that's an improvement idea for Sony.

To disable the weird bell noise (that happens every time the headphone is switching from a Ambient Sound Mode to another (staying, walking, running and transport)), you need to open the Sony Headphones app on iPhone / Android and scroll all the way down to Notification & Voice Guide and turn that off. However, this also disables the voice percentage level indicator and custom button (voice) sounds on the headset. If you want to turn it off completely, disable Adaptive Sound Control at the top. Hope this helps for people searching for a solution!

It therefore seems reasonable to suppose that we can adjust the parameters in Figure 1 to emulate a range of percussion instruments related to cymbals. And, as suppositions go, this is not a bad one. For example, shortening the envelope times allows you to synthesize very acceptable hi-hats. Making the envelopes briefer still produces excellent imitations of the stick hitting the hat, and careful adjustment of the filter frequencies, envelope times and mixer settings (the last of which controls the relative loudness of the stick impact and the body of the sound) creates very realistic effects. You can even emulate the opening and closing of the hats by adding modules such as the Control Sequencer at the bottom left of Figure 2. This modifies the decay rate of envelope AHD-Env2, creating subtle changes in the sound and ensuring that the patch sounds more interesting (and more realistic) than the static samples found in most drum machines and samploid synths.

A few months ago, we did a similar thing by taking a membranophone and adding a snare to its carry head. This simple alteration changed the physics significantly, creating two very different percussion instruments; the bass and snare drum. This month, we're going to do something equally simple; change the shape of the instrument. We're going to talk about bells.

At first sight, it might seem simple to turn a cymbal into a bell... you just push down the edges and, notwithstanding a lot of crinkling, you'll eventually create a bell shape (see Figure 3) You might therefore expect that, if you hit this with the same sticks and in the same way as you did before, it would sound similar to the cymbal. However, as experience tells us, it does not.

Figure 3: Simplified representations of the cymbal and the bell.This is because bells are much more complex than Figure 3 would suggest. Sure, there are some that are, in essence, bent sheets, lacking internal structure and perhaps even displaying a weld along one edge. But, due to the change in geometry, hitting one of these produces a sound very different from that of a cymbal. Some bells are not unlike cylindrical shells with end-caps, and these too sound very different from other idiophones. Then there are sleigh-bells, wooden bells shaped like seed pods... and many others, all of which produce distinctive sounds easily distinguished from one another as well as from cymbals and hi-hats.

Figure 4: The parts of the bell.There are many parts to a church bell. The top is the crown, and this is followed by the shoulder, the waist, the bow, and the lip. The opening at the bottom is the mouth. Clearly, bells are very human lumps of metal (see Figure 4).

There are two common ways used to energise a bell like this. The first is the method found in church and schoolyard bells. These have internal metal clappers that strike the bow when the bell is rocked or shaken. The second is to use an external hammer or a clapper connected to a mechanical lever. When a number of such bells are placed together and tuned to a chromatic scale, and the levers are arranged in a conventional keyboard layout, the result is the world's heaviest musical instrument, the carillon.

Hang on a second... tuned to a chromatic scale? If we can tune bells to have pitches that we can play from a keyboard, they must be very different from cymbals, which, as we know from last month, produce highly complex, atonal timbres. 006ab0faaa

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