I ended up having to make two sky spheres. One that had clouds and nothing else and one that had the sky textures. Then scale the textured one to be larger and have a space in between them is where I set my moon actor.

I've been recently flying Il-2 campaign and was trying to hide in clouds from BF-109s, I thought I was safe but I was suddenly hit, while I was flying in complete overcast changing direction and using instruments. So I decided to set-up a mission flying against AI in complete overcast, I left the aircraft stable and the AI was able to maneuver in the clouds with zero visibility and shoot me down without problems. For me as this is a major AI single player problem, I thought that BoX/RoF AI could loose me in the clouds, but it seems it is not the case. AI can see you from any distance, maneuver and hit you even when maneuvering in clouds without problem. Devs, please have a look at it. The picture below shows AI shooting at me and hitting me in zero visibility. I am also attaching a track and mission.


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But that does not seem to be the case in the current version of the sim. AI is able to see perfectly in clouds (maybe it has something to do with new clouds rendering or something). I'll try to test it further.

AI tries to shoot thru houses, forests and clouds. If you get inside the AI "detection and engagement" bubble it will track you flawlessly after that. And at higher settings it can adjust to any speed/direction/altitude change in a split second. AI is one of the biggest concerns in this game, eats way too much resources and is at the same time overly stupid and overly accurate.

Thanks for the heads up Flanker, I agree - I just thought that such basic feature as AI not being able to see through clouds has been solved long time ago (as Indicated by Jason's response). There must be something really odd, if AI in zero visibility is able to perform 180 turn, fall behind 2 kilometers, track a target and shoot it down. For me this is something as basic as the AI being able to take-off and land. Maybe the topic should be moved into BUGs section?

When I flew more single player I regularly lost AI in the clouds, but sometimes with the way the clouds render it can appear to you that you are entirely within the clouds, while to outside observers you may not be. But I never got shot through complete clouds by AI as you are describing.


However I haven't flown with the most recent patch, it could be that the work on the cloud rendering made the clouds 'thinner' to' the AI so now they can see into them much farther, or simply through them.


I understand that to some extent you can see through clouds and track a target which has flown into a cloud with some probability, but AI should not be able to navigate in the middle of an overcast layer with zero visibility, intercept - track and shoot you down. In the screen I provided in my first post there is 109 on my six shooting from 300 meters at me (do you see it?). Such zero visibility intercept would be difficult even with radar. In the track I provided AI goes two kilometers behind, perfectly navigates on you and shoots you down from 300 meters in zero visibility I do not think this should be possible. The current AI can find you in the middle of an overcast layer, so it is impossible to hide from them using clouds. It probably needs to be tweaked, but as I see the work is ongoing so maybe it will be improved.

The current AI can find you in the middle of an overcast layer, so it is impossible to hide from them using clouds. It probably needs to be tweaked, but as I see the work is ongoing so maybe it will be improved.

Old topic but getting back into IL-2 it seems that even the latest updates have not addressed this. Had a great PWCG Normandy mission, thick cloud layer from ~7-9k, sunny above and heavy overcast below. Nice ingress above the clouds and dropped through them at my 6k Patrol point/altitude. Saw no contacts at all, came back up through the cloud layer and got shot to hell in 0 visibility, could not even see my flight. Flipped Icons on for a second and there were 4 109's attacking me, and even with big red signs over them I could not see the planes at all until about .1 away (and forget about trying to fight back) which of course means they should not be able to see me at all. Sad that to keep some sort of realism we can only fly SP with relatively clear skies?

Acquired November 23, 2009, this true-color image shows wave clouds formed by air currents passing over the South Sandwich Islands. The islands anchor the V-shaped clouds that spread out toward the east.

Someday, a descendant of this system could be sent through space to other planets and moons to help see through icy clouds to deeper layers and surfaces. In the nearer term, the researchers would like to experiment with different scattering environments to simulate other circumstances where this technology could be useful.

So few votes and so important to fix. Would love to see real density in clouds. No difference flying inside or flying outside of clouds. Would love to see wings dissapear inside clouds when looking outside.

The sun is visible through a thick layer of fog / cloud cover. And for this reason a truly cloudy evening or morning cannot be simulated. always yellow fog all around. And you will never see dark clouds obscuring the evening sky, even with the storm front approaching. The light attenuation of the clouds was simply turned off or limited to a relatively thin layer.

To me, photographs are strengthened by having a good story to support them. At its core, photography is the art of capturing memories and those memories deserve to be told & shared. With this new concept I want to tell people that story. I want to share what effort, struggle and sometimes luck is behind the publishing of that single image you might see in your social media feed. Every month I will be sharing one photograph which has a good story, a deeper meaning or a struggle behind it.

I initially crawled on top of a dirt hill, which was conveniently located right next to the building I live in, in order to get to higher ground. This allowed me to have less trouble framing the clouds as the roofs of the nearby tall buildings would not block them as much. Because the regular clouds were still dark, as the sun had not yet risen above the horizon, I could use them to frame the nacreous clouds. The contrast between the colourful and dark clouds allowed me to create meaningful compositions. After a while, I noticed some ravens that were flying around the rooftops of the apartment buildings nearby.

In various projects (with no apparent differences from those that work properly) layers drawn in paper space over a locked viewport show behind the layers/linework within the viewport itself. I.E. revision clouds and deltas drawn in paper space are hidden behind solid hatches in the viewport.

One last thing affecting the likelihood of a good sunset is clouds, or lack thereof. Can you recall a postcard-worthy sunset you've ever seen without a cloud in the sky? Probably not. That's because clouds will reflect the last rays of the sun's waning light back toward the ground, creating a more vivid sky, according to the NOAA.

Even the type of clouds present can affect the quality of a sunset. Typically, the best sunsets are seen in skies with high and mid-level clouds like altocumulus and cirrus clouds, NOAA reports. Conversely, low-lying clouds like stratus and stratocumulus clouds rarely yield noteworthy sunsets. This is because the higher-level clouds intercept more sunlight that has not been muted by passing through the boundary layer, the space between the upper or "free" atmosphere and Earth.

However, clouds do not always appear white. Haze and dust in the atmosphere can cause them to appear yellow, orange, or red. As clouds thicken, sunlight passing through them will diminish or be blocked, giving the cloud a gray color. If there is no direct sunlight striking the cloud, it may even reflect the color of the sky and appear bluish.

Wind is the horizontal movement of air, transporting energy transferred from the earth's surface as sensible and latent heat. Sensible heat is transferred by the processes of conduction and convection. Conduction transfers energy within a substance, and convection transfers energy through the vertical movement of the heated substance. Latent heat is the transfer of energy by transforming the substance itself. As you recall, water has the ability to exist as liquid, gas or solid. The transformation from liquid to gas is called evaporation; the reverse process, from gas to liquid, is called condensation; from liquid to solid is known as solidification (freezing); and from solid to liquid, fusion (melting). Water can also be transformed directly from solid to gas (sublimation), or the reverse, through a process called deposition. We will see these various processes in the formation of clouds. e24fc04721

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