Timeline: 4 weeks
Team Size: Solo (1)
Project Overview: This is a Character Assignment for year 2 at AIE Seattle. The goal was to create a character from scratch, starting from moodboards and concept art to orthographics and finally to a fully textured model. I only had around a month to complete it but worked and polished it after graduation.
This was a solo project but I'd like to highlight what I've achieved
Concept Artist - Put together Moodboards, Designed Character with concept pages, Illustrations and Orthographics
Character Modeler - Modeled Character using Orthographic (made both low and high poly) and UV unwrapped it
Texture Artist - Textured all parts of the model
Render Artist - Created Final Renders for model
Procreate
Zbrush
Maya
Blender
Marmoset
My personal goal for this project was to create a character that would allow me to show my sculpting skills and one that wouldn't be strictly human, to challenge my imaginatively. With that in mind, I was inspired by many artists to create this winged man.
Color Variations + Color Pallets
Final Orthographic
Initial Sketch
Final Illustration