This is a UI Project made in Unity for year 2 at AIE Seattle. The base game is Rock-Paper-Scissors, replaced with "Rock", "Tree", "Fire-Lily". I was given around a week to complete it.
This was a solo project but I'd like to highlight what I've achieved
Concepting Artist - Created Moodboards
UI/UX Designer - Determined UI placement/sizing/functionality
Asset Artist - Created all Art Assets; Backgrounds, Buttons and Titles
Implementer - Implemented assets into unity canvas and added transition animations
Programmer - gave functionality to buttons
Unity (Editor and Canvas)
Procreate
Aseprite
Even with a simple templet, I wanted to create a unique spin that would be enjoyable to make. The main theme is the beautiful mountains and forests of the Pacific Northwest, which I've had the privilege to witness. Wanting to expand my skills and portfolio in pixel art, I created my assets in Aseprite and learned how to make custom brushes that could give it a charming cross-stich style. Limiting my color pallet also encouraged unique shading and supported the style I was going for.
Rock Sprite
Pinecone (tree) Sprite
Fire-lily Sprite
Vertical Scroll
In-Game Screen w/ all Assets
Horizontal Scroll