The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king is a real-time strategy video game published by Electronic Arts, based on the Lord of the Rings film series based on the book, directed by Peter Jackson. The Rise of the Witch-king is the expansion to The Lord of the Rings: The Battle for Middle-earth II, which was published by the same company and released in 2006, for Microsoft Windows. The Rise of the Witch-king was released on November 30, 2006.

The game features a new faction, Angmar, bringing the total number of playable factions to seven. It also comes with a new campaign based on Angmar, consisting of eight missions telling the rise of the Witch-king of Angmar and the fall of the kingdom of Arnor. New units were added to all six existing factions, as well as both new and improved buildings and heroes. Every faction except Angmar also received an elite hero unit. Elite hero units have a small amount of health and deal a large amount of damage, but there are a small number of them in each battalion, and they only replenish their numbers at a healing structure. Major improvements were made to the War of the Ring mode, including army persistence from RTS mode to the World Map, the introduction of an economy to the World Map, and the introduction of siege weapons to the World Map. Fourteen new territories and battle maps were added, as well as a new region, the Forodwaith. Four hero armies were also made available per faction. The Rise of the Witch-king also added two new historical scenarios for the War of the Ring mode, including the Fall of Arnor and the War of the Ring. Create-A-Hero mode added two extra troll races, new weapons, and armor customization. Heroes were given a cost system tied to the number of powers given to them. Due to a license expiration, EA has shut down the online server as of January 2011. Today the community has moved to a new server through the downloadable program 'Game Ranger' where previous EA and new players continue to host & play on the official EA 2.01 patch.


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The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. An epilogue mission allows the player to command the forces of Gondor and the Elves as they invade Angmar in retaliation for destroying Arnor. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar. Many of the notes that Tolkien made regarding the war are used as missions in the games campaign and epilogue. Although the game closely follows Tolkien's writing, some events are modified to suit the gameplay (such as the palantr of Amon Sl being destroyed rather than brought to safety at Fornost), or are omitted altogether (such as the flight of King Arvedui from the defeat at Fornost).

The game received favorable reviews from critics. On the review aggregator GameRankings, the game had an average score of 78% based on 22 reviews.[4] On Metacritic, the game had an average score of 78 out of 100 based on 22 reviews.[5] NZGamer gave the expansion an 8.0 out of 10, crediting the games improvement of many aspects over the original Battle for Middle-earth, as well as the games campaign for its use of a lesser known part of Middle-earth's history.[6]

The Battle for Middle-earth II: Rise of the Witch-king is the expansion pack for The Battle for Middle-earth II. In the plot-line of this game, the Witch-king of Angmar creates a kingdom from nothing and raises an army from the inhabitants of the north, who are Wolves, Trolls, Orcs, and varying Black Nmenoreans; with the purpose of destroying the Dnedain realm of Arnor. Electronic Arts developed and published the game in 2006, The third part of the Middle-earth strategy game. after announcing its release at the San Diego Comic-Con of that year.

The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king is a real-time strategy video game published by Electronic Arts, based on the Lord of the Rings film series based on the book, directed by Peter Jackson. The Rise of the Witch-king is the official expansion to The Lord of the Rings: The Battle for Middle-earth II, which was published by the same company and released in 2006, for Microsoft Windows.


You can discover another significant change at the outpost. It would make no sense to only be able to recruit Imrahil and his soldiers at the outpost, so you can now recruit Boromir there instead. He is accompanied by a new unit: The Veterans of Osgiliath! These soldiers fought alongside Boromir when, in the first battle of the War of the Ring, he was forced to give up the eastern side of the Anduin and the last bridge over the great river was destroyed behind him. Since the Veterans of Osgiliath have already faced the horror of Mordor in battle, they are immediately recruited at level five and can defend themselves against a wide variety of enemies.


And that brings us to the new heroes that you can recruit as Belfalas: The soldiers of Belfalas are led into battle by the princely family of Dol Amroth. In addition to Prince Imrahil, you can also recruit his sons Elphir, Erchirion and Amrothos, as well as his daughter Lothiriel, who would later marry king Eomer of Rohan.

The four new heroes have their own abilities to emphasize their roles in the War of the Ring. As the eldest son and heir of Prince Imrahil, Elphir is the protector of Dol Amroth and master of ships. As a capable and battle-tested commander, Elphir is responsible for defending the borders and the helpless settlements in Belfalas against attacking orcs or marauding corsairs. Erchirion is a deadly archer whose arrows always find their mark and whose fearless nature can inspire both riders and infantry. Lothiriel does not fight herself, except in defense of her own life, and instead sends her bodyguard into the fray. Even away from battle, she can use supporting skills to create strong, lasting advantages for Dol Amroth. Amrothos, the youngest son, begins as a hothead in search of fame, later becoming an instructor and patron of the squires of Belfalas.

Lord of the Rings, The Battle for Middle-Earth II: The Rise of the Witch-King expands the universe Tolkiem created. This expansion pack to the fan favorite game series lets you command the rise of evil in Middle-earth while experiencing the epic battles that took place before the films. Become the leader of an evil faction and lead an invasion of the peaceful kingdom of Arnor, home of Aragorn's ancestors. To fully experience the evil side of Middle-earth, gamers can now play as the all new Angmar faction in skirmish, multiplayer, and War of the Ring modes.

Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run The Lord of the Rings: The Battle for Middle-earth II - The Rise of the Witch-king (Windows) , read the abandonware guide first!

The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-kingDeveloperEA Los AngelesPublisherElectronic ArtsReleaseNovember 28, 2006Platform(s)PCGame engineSAGEGenreRTSModeSingle-player, Multi-player


The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king (abbreviated ROTWK) is a real-time strategy video game published by Electronic Arts, based upon the fantasy book The Lord of the Rings by J.R.R. Tolkien and the film trilogy based on the book, directed by Peter Jackson. First announced during the San Diego Comic-Con of 2006, The Rise of the Witch-king is the official expansion to The Lord of the Rings: The Battle for Middle-earth II, which was published by the same company and released in 2006 exclusively for the PC. The Rise of the Witch-king was shipped to stores in the United States on November 28, 2006 and was officially released two days later.

After a thousand years of peace that followed the War of the Last Alliance, evil once more began to spread across Middle-earth. In the year 1300 of the Third Age, evil things started to stir in Middle-earth again, and the Nazgl re-appeared. The Witch-king settled in Angmar, and after having built an army there, invades Arthedain in the year 1409, and waged a 500-year war against the Kingdom of Arthedain, the remaining north-kingdom of the Dnedain. The Tower of Amon Sl is destroyed, but the great fortress of Fornost is defended, and war continues. After the Great Plague in 1636 which devastates Gondor and desolates many parts of Eriador, the Witch-king finally destroys Fornost, and takes it as his own fortress.

Further invasions from Angmar are thwarted by King Arveleg I, who uses the palantr of Amon Sl to foresee attacks. To proceed in Arnor's destruction, the Witch-king must destroy Amon Sl and claim the palantr.

Rogash, Hwaldar, Morgomir, and the Witch-king are all involved in this battle. The forces of darkness start off by destroying five Mallorn trees that power various defenses of Amon Sl. After they are destroyed, they proceed in destroying the main fortress. Reinforcements of Arnor later arrive, but the enemy wipes them out completely. The Angmar forces turn back towards Amon Sl and begin destroying the structures in the fortress despite heavy resistance. Angmar eventually summons two Mountain Giants and proceeds to attack the watchtower, destroying it once and for all.Though Angmar has destroyed Amon Sl, Arveleg has escaped with the palantr. The Witch-king sends Morgomir and Sauron to retrieve it.

Cardolan wasn't affected by the destruction of Amon Sl so the Witch-king attacks the Barrow Downs, planning to draw out Cardolan's forces into a foolish and self-destructive charge. He sends Hwaldar to claim the royal barrow. To assist the conquest, Hwaldar destroys the attacking forces and kills some Dnedain Rangers that planned to attack the reinforcements of Angmar. With him are some Thrall Masters and Sorcerers that have gained power from the palantr shards. When Hwaldar reaches the Royal Barrow, Cardolan becomes enraged and sends its forces to destroy him. But, the Rhudaur Warriors hold back each attack and the Sorcerers cripple and destroy Arnor's soldiers, turning some of them into corrupted Wights. As time passes, more Sorcerers, Thrall Masters, and Trolls arrive; at one point, Morgomir joins the battle. In the end, the Prince of Cardolan himself arrives to answer the challenge, but so does the Witch-king and Rogash at the same time. The Prince is eventually killed by the Witch-king and his forces, and Cardolan is laid bare to the enemy. 2351a5e196

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