Game Name: Ball Shift Quest
Application Package Name: com.npzwkrh.slctqym
Google Play Developer Name:柳一凡
Developer Contact Email: elnorasturzca27@gmail.com
This privacy policy is formulated in strict accordance with current Google Play Developer Program Policies and international mobile application privacy compliance standards. This policy applies exclusively to the official unmodified version of Ball Shift Quest distributed through the Google Play platform. The provisions cover all users who download install launch and interact with the game on Android mobile devices. This document serves as transparent compliance disclosure for all program runtime behaviors of the game and does not apply to any unofficial modified or repackaged versions of the application released outside official channels.
Ball Shift Quest is a casual puzzle game focused on flexible ball shifting control and obstacle crossing gameplay. Users control the shifting state and moving direction of virtual balls through in game interactive operations. Players adjust ball movement modes to adapt to different scene layouts and bypass various obstacle structures set in each level to complete stage clearance objectives. All interactive coordinate data real time scene rendering frames and temporary level state markers generated during active game operation exist only within device temporary running memory. These transient runtime data support real time visual interaction effects during gameplay and are fully cleared once the game process is completely terminated by the user. The game only operates local scene interactive logic without any external data interaction functions.
Ephemeral in game runtime visual signals refer to temporary interactive parameters generated while the game runs in the foreground including touch coordinate data ball shift state parameters and real time scene rendering frames. These data only take effect during a single active game session and will not be reserved after the game closes. The program does not generate any local files to retain these transient interactive parameters. Such runtime signals are isolated from access by other third party applications on the same device and cannot be exported copied or migrated to any device readable storage directory. All temporary interactive data will be automatically discarded without residual traces after the game process exits.
No functional code module integrated into the complete installation package of Ball Shift Quest carries operation logic to execute reading writing overwriting or modification commands targeting the persistent storage partitions of users’ mobile devices. The game program will not generate configuration archives running log documents persistent cache folders or data record files in the device’s built in storage space external memory expansion cards or hidden system configuration directories. Even during long continuous interactive sessions covering multiple level cycles the software will not trigger any file creation operation to save historical touch input tracks in permanent storage areas. The normal operation of all core ball shift clearance gameplay mechanisms does not depend on pre stored local data archives and complete uninstallation of the game installation package will erase all ephemeral runtime signal traces associated with the program without residual data fragments stored on the device hardware.
The core program code of Ball Shift Quest does not contain automatically triggered network connection logic triggered by game startup scene switching or user interactive operations. The application package does not contain preset remote server addresses data transmission interfaces or background synchronization tasks. Throughout the entire game running cycle the program will not actively send any network requests or external data packets. All network related code segments inside the program remain inactive during normal gameplay. The game will not perform background network data exchange behaviors after the program window is minimized or suspended.
Ball Shift Quest does not integrate any third party SDK statistical tools advertising modules tracking components or external service plugins. The game installation package is composed entirely of self developed native program code. No external third party functional code is compiled into the core program. The game interface contains no external website jump links embedded web pages or third party application guide entrances. All scene display elements and interactive feedback logic are independently developed for this game without relying on any external third party service support.
Ball Shift Quest does not apply for any sensitive or non sensitive Android system permissions during installation startup and gameplay processes. Users can fully experience all core game contents and complete all obstacle crossing gameplay operations without approving any system permission authorization pop ups. The program does not request access to device storage camera microphone location sensor contact information and user account related system privileges. The game runs completely under the default minimal system environment without additional user authorized permissions.
The game program does not invoke or read data from any built in hardware sensors of Android devices. Gravity sensors gyroscopes light sensors distance sensors audio collection components and image shooting components are not called by any functional module of the game. All in game judgment and interactive feedback rely purely on screen touch input signals. The game does not adjust scene effects or object motion status based on hardware sensor data eliminating any sensor data reading and invoking behavior during program operation.
Ball Shift Quest adopts an independent isolated operating architecture during program operation. The game cannot access any data files runtime records and operation logs generated by other applications on the same device. Other third party applications cannot obtain temporary runtime data generated by this game through system shared memory or public storage paths. The program has no inter application data communication interfaces and maintains completely independent memory operation space without any data sharing with external software processes.
Once the game is minimized switched to background or suspended the program immediately stops all scene rendering and interactive data collection work. The suspended process no longer generates new temporary runtime data or retains interactive state records. The game does not have persistent background resident services occupying system resources. The mobile system can automatically recycle all memory resources occupied by the game after idle suspension. No hidden background tasks run continuously to monitor device status after the game loses foreground focus.
The game operator reserves the right to revise and update the content of this privacy policy according to game function iteration and Google Play platform compliance rule adjustments. All updated policy contents will be synchronized and displayed on the official Google Play store page of Ball Shift Quest. Continuous use of the game after policy updates will be regarded as user recognition and acceptance of the latest policy clauses. Users can check the latest policy version through the game store listing page at any time.
All professional terms involved in this privacy policy are defined in accordance with standard Google Play developer compliance specifications. Terms including ephemeral runtime visual signal persistent local storage partition third party component and cross application isolation follow unified industry official interpretation standards. This standard definition rule is used to unify the understanding of program runtime behaviors between users and operators to avoid ambiguous interpretation of policy clauses.
This policy regulates all interactive behaviors generated by users during the running process of Ball Shift Quest including game launching touch control operation level switching program suspension and application uninstallation. All device operations outside the running state of this game are not within the regulatory scope of this policy. This policy only describes the operational rules of the game program itself and does not set restrictive constraints on users’ independent device operation behaviors.
Users who have inquiries or feedback regarding this privacy policy and related program operating rules may contact the developer through the official reserved email address elnorasturzca27@gmail.com. This email serves as the exclusive communication channel for all privacy policy related consultation matters.
June 19, 2026