I created this custom handgun model for my friend’s Roblox game as part of the weapon and environment design. The goal was to make it look clean, realistic, and game-ready while still fitting the overall style of the project. I focused on the shape, proportions, and materials to give it a polished appearance, especially with the metallic finish and wooden grip details. This model helped me practice hard-surface modeling, texturing, and optimizing assets for use in-game.
I created this stylized zombie character as a commission for a client’s Roblox game. The design was made to fit a fun but creepy cartoon style, with exaggerated features and detailed textures to give the character personality. I focused on making the model visually appealing while keeping it optimized for in-game performance. This project helped me improve my character modeling, sculpting, and texturing skills while working closely with a client’s vision.
I created this pet egg model as a commission for a Roblox game. The design was made to feel fun, clean, and eye-catching so players would be excited to hatch it and collect pets in-game. I focused on giving it a polished stylized look with bright colors and simple shapes that fit Roblox’s aesthetic while still standing out visually. This project helped me improve my modeling and texturing workflow for game-ready assets.
I created this sword model as a custom commission for a Roblox client who wanted a unique and detailed weapon design for their game. I focused on making the sword visually appealing while keeping it optimized for Roblox performance. This project helped me improve my modeling skills and allowed me to bring the client’s idea to life with clean details, smooth textures, and a style that fits perfectly within the Roblox aesthetic.
I made this sports car as a commission for a Roblox client who wanted a fast and stylish vehicle model for their game. While this project was not my best work, it still gave me more experience with vehicle modeling and helped me improve my design skills. I worked to create a clean and smooth model that would fit well within the Roblox style and function properly in-game.
This is a custom werewolf commission I created for a client. The model includes detailed character features, sharp claws, fur accents, and an overall creature design made to fit a strong and intimidating style. I focused on keeping the model clean, game-ready, and suitable for use in Roblox projects.
This is a custom weapon model I made for a Roblox commission. The design was created to have a clean, detailed look while still being optimized for in-game use. I focused on giving the weapon a realistic style with smooth textures and solid overall presentation for Roblox projects.
created this futuristic weapon model for a Roblox commission, focusing on a clean sci-fi design with detailed neon accents and a sleek overall shape. I worked on making the model game-ready while still keeping a high-quality look that fits perfectly into a futuristic Roblox experience.
I created this custom Roblox character model for a commission, focusing on a clean stylized design and detailed outfit pieces to match the client’s vision. The model was made to be game-ready while still keeping a unique and polished look for use in Roblox experiences.
My name is Bait, and I am a 3D modeler who specializes in creating assets for Roblox games. I have been modeling for about 2 years and have spent that time improving my skills in hard-surface modeling, character design, texturing, and creating optimized game-ready assets. I enjoy making a wide variety of models, including weapons, pets, eggs, characters, props, and other custom assets that help bring Roblox games to life. My goal with every project is to create high-quality models that not only look good but also fit the style and performance needs of the game they are made for.
About 1 year ago, I started taking commissions and working directly with clients on custom projects for their Roblox games. Since then, I have worked on different styles and ideas, helping developers turn concepts into fully finished models. I always try to communicate clearly with clients, deliver polished work, and make sure the final product matches their vision as closely as possible.
I currently accept payments through Robux and other payment methods depending on the commission and project details. I am always open to discussing new ideas, collaborations, and custom requests for Roblox projects.
Feel free to DM me anytime if you need anything or are interested in working with me. All of my socials and contact information are listed at the bottom.
roblox pfp - https://www.roblox.com/users/2055164410/profile
discord - nailworker