I'm currently making a custom built Android Marshmallow x86 64 on a mini PC. I've successfully installed the Android and now I'm trying to install libhoudini on the rig so that it can play ARM apps and games (porting the apps to x86 is not possible since they are 3rd party apps). How do I install and use it? When I go to its Github repo, it only has links with .sfs files in it. And also there is no documentation or tutorial whatsoever about how to install and use it.

For android x86 64 bit Oreo, I first downloaded houdini.sfs( [ -x86.org/houdini.php?v=9_y][1] or any other link you trust) version 9y for 64 then enabled native bridge in androidx86 settings. Afterwards I downloaded a root browser to move houdini.sfs file to system/etc/ but before moving it, I renamed it to houdini9_y.sfs. When the file is moved to system/etc/ then you can go to the command line (ALT+F1 to go to your system console ALT+F6/7 to go back to the android interface.) Type in system/bin/su to grant you root privileges then type in system/bin/enable_nativebridge. You should be done after that and apps should work that require libhoudini on it. This worked for me on a lenovo x carbon 1 running android-x86_64-9.0-r2.iso installtion.


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I've downloaded the latest ISO that was available from the website (android-x86_64-9.0-r2.iso), managed to get it running with qemu kvm and graphics acceleration enabled, it seems to perform smoothly, but I am unable to install houdini / enable native bridge on this version... I've tried a number of methods, from the Android x86 settings menu I enabled native bridge with the toggle, I also tried running the script directly from /system/bin/enable_nativebridge, neither worked. I followed instructions from these two links I found on Google: -to-install-libhoudini-on-a-custom-android-x86-rig and -x86/c/mlU4ajAdr7A

I tried manually downloading houdini.sfs and moving it around as instructed, also tried changing the enable_nativebridge script to have the one link that actually downloads the houdini.sfs, however no matter what I tried, I couldn't get my game to launch (it crashes on logcat with an error about something like unsupported instruction set 40 E_ARM (I don't have the full error message here but I can just generate it again later) - also Droid Hardware Info tells me the only supported instruction set for that installation is x86_64 when it would normally show arm together if the installation was successful.

I've tried BlissOS on this same setup, but I was unable to boot it with GL acceleration (booted to a black screen every time). I followed the guide from their website for QEMU, was able to run the games there, with partially working controls, using vga graphics but the performance was very bad. I basically reused the same qemu script to get this android VM working with the virtio gl and it feels much better from the interface alone.

We can copy the entire directory of nativebridge from device/generic/common/nativebridge inandroid-x86 to your AOSP code directory device/generic/common. The content of directorynativebridge is as following shown:

If you want to dig into the detail of nativebridge, you can read the bookAndroid System Programming: Porting, customizing, and debugging Android HAL by Roger Ye. This book provide a very clear step to integrate Houdini to emulator from android-x86 project.

A: You're eligible for a free lifetime subscription to the Houdini Playlists app, launched in 2021, if you purchased the app before January 2020. You'll need to send us proof of this purchase to be eligible. Find past purchases by opening the App Store app on your iPhone > Account > Purchased. Send us an email to support @houdini.io with the proof of purchase screenshot attached. Once we verify the purchase we will send you a promo code and instructions for a free lifetime subscription for the Houdini Playlists app. Please give us 3-5 business days to reply.

then can u help me alleviate this issue as i dont know how to solve this if there is another Android based OS that will work better then this one even if it is older version of android can u recommend it to me just the name and link to where i download and install this will be enough help thank you

i would love to have a proper osc controller that can do the same, but tbh, besides software solutions for android and ios the format is not what it was promised to be and kinda dead.

the industry just denied it. sadly.

i saw a used lemur on sale for 200us recently and there were no takers.

libhoudini is a proprietary ARM translation layer for x86-powered Android devices.It allows an app that has NDK binaries for ARM, but not x86, to still run on x86 hardware,albeit not as quickly as it would with native x86 binaries.

If you have the space for it, include the x86 binaries for your NDK-compiled libraries.This will give you maximum speed for little incremental engineering cost. However,if space is at a premium, libhoudini may allow you to reach many of the same x86devices, but be sure that your app will run acceptably given the performance overhead.

Perhaps inspired by the complex mechanical devices, or automata, demonstrated by Philippe and other conjurers, Robert-Houdin started building more than clocks. In 1844, a small android he had built for the Universal Exposition was purchased by American circus impresario P.T. Barnum for the handsome price of seven thousand francs. The timing was excellent, as it allowed Robert-Houdin time to finish the pieces he was building for a magical theater he would soon open in Paris. The public was enchanted by his elegantly appointed theater at the old Palais Royal, which featured numbers clearly inspired by Phillipe but with novel twists of their own. Even in this first endeavor, Robert-Houdin displayed a gift for presentation which would set him apart. In particular, his practice of appearing in normal evening attire, rather than elaborate robes, caught on and has led many to see him as the first "modern" magician.

This library is part of Intel's Houdini project where ARM native code runs on Intel x86 using an emulation feature named Houdini (see libhoudini Archives). This library basically maps ARM to x86 CPU instructions and its source code is closed (it was pulled from a working Lenovo laptop)source. It reads ARM instructions on the fly and converts them to equivalent x86 instructionsstackoverflow. 2351a5e196

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