Android phones have always been very user-optimized, with the operating system allowing you to customize the interface in many ways. You can use different launchers, themes, and icons on your devices, and much more besides.

The Forest Live Wallpaper app offers soothing live backgrounds with many beautifully animated options. It can match the weather outside and even has some fun surprises during the holiday season, such as bright stars during Christmas and fireworks during the New Year.


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It also has night settings, which can make your wallpaper more visible after dark. Although the app isn't frequently updated, it's still one of the best live wallpapers you can use for Android phones.

One of the unique things about this app is that it's developer-friendly, with the source code of the app available at code.muzei.co. This means that anyone can use the source code to manipulate and develop their own unique live wallpapers.

Besides being a regular live background app, it also has a static image mode that will display a photo every 10 seconds. This is useful for those who want to minimize battery consumption while still having fun with their lock screen.

If you want to customize the wallpaper that the app flashes, this is possible as it can easily be adjusted according to your preferences through the app's settings. You don't have to worry about this too much, as the app comes with many high-quality live wallpapers that will not disappoint.

Rainpaper compiles the best live wallpapers from Reddit. With this app, you get customizable weather effects like rain and fog to use as your background. You can also choose the rain color, frequency, and type of droplets depending on your preferences.

In addition, Rainpaper lets you sync your actual weather with the app through its local weather synchronization feature. You can pick any photo from your device to serve as the background image alongside the live background as well.

The Paperland Live Wallpaper app hasn't been updated for a while but is still worth checking out. It features fun paper cut-out landscapes crawling through the phone's screen. You can set the sunrise and sunset and even the weather within the app, through integration with AccuWeather. It works even if you don't use that as your Android weather app.

Borderlight Live Wallpaper is a simple but very neat idea. This live wallpaper app displays a multicolored moving border around your screen's edges. It can be adjusted to fit any size of screen without any problems.

You can also opt to add a normal background image to be paired with it, adding to the edge lighting effect. Apart from this, the app also allows users to set the notch's position and size, which will give a poised and finer look to your gadget's background.

The 4D Live Wallpaper app is a collection of the best AMOLED live wallpapers. It features live backgrounds with a cool 3D depth effect, with lots of options for different people with different tastes.

A great thing about this is that even though it offers many great wallpapers, it uses a low amount of battery. And best of all, if you're a tech enthusiast, you can get a wallpaper that can be controlled by your smartphone's sensors.

There are lots of options to choose from so you can definitely find something that suits your tastes. Aside from live wallpapers, you can also get ringtones from this app, which is a great accompaniment for your moving background.

Zedge positions itself as an all-in-one wallpaper app, claiming that it's the only one you'll ever need. The app contains a rich collection of live wallpapers of all themes from space to spiritual, alongside static wallpapers. There's an in-app currency called "Zedge Credits" that you can use to get premium content; you can purchase this currency with real money or earn it by watching ads.

The app also has a vast library of free ringtones and alarm sounds that you can browse through. This means you don't have to download more apps to explore different ringtones; you can access everything in the Zedge app itself and decide on the spot if your ringtone matches your wallpaper's vibe.

If you prefer a 1980s retro synthwave vibe, Rad Walls is the perfect live wallpaper app for you. Although the app's UI could admittedly use some work, the wallpapers themselves are of high quality and look really cool. Out of the total 31 live wallpapers in the app, 16 are free and the rest can be purchased via the Pro version of the app.

A key reason to consider Rad Walls over other live wallpaper apps is that the developer claims it doesn't drain your battery since "each live wallpaper is a simple 6-second long looping video with the effects and 3D graphics pre-rendered."

Live wallpapers are a great way to customize the Android user interface with the many possibilities that the Android OS provides. This is made easier by numerous live wallpaper apps that offer different kinds of dynamic backgrounds depending on your preferences.

From color-changing borders and minimalist islands to moving asteroids and 4D live backgrounds, you can surely find an app and wallpaper to suit your taste. These apps all make it easy to change your Android wallpaper, too.

Emma Collins is a Staff Writer at MakeUseOf. She's been writing articles on entertainment, social media, gaming, and more as a freelance writer for over 4 years. Emma loves gaming and watching anime during her spare time.

The purpose of this assignment is to force you to become familiar with CUGL. We have found that so many people wait until the last minute to get CUGL up and running, and as a result, the games in 4152 feel like they are a little bit behind those in 3152. The purpose of these new assignments is to prevent this from happening.

The good news is that, if you took 3152, then this assignment should look familiar to you. It has the same ship and background as ShipDemo, the first lab from that course. But instead of an enemy ship, we now have asteroids. Asteroids collide with the ship and cause it to lose health. Your job is to add some photon torpedoes so that the ship can defend itself.

As a reminder, this assignment is graded in one of two ways. If you are a 4152student, this is graded entirely on effort (did you legitimately make an attempt), and that effort will go towards you participation grade.If you are a 5152 student, you will get a more detailed numerical score.

Finally a word about scope. CUGL is a cross-platform library that can build for many different devices. But different devices have different input schemes (e.g. mobile devices do not support keyboard controls). To keep things simple for this first assignment, we will be focusing on desktop platforms only. That means you should be working in either XCode (for macOS) or Visual Studio (for Windows). Furthermore, because there are very subtle differences between the two IDEs, you need to tell us which one you used for development. This will aid with grading.

As with the first lab in 3152, a large part of this assignment will be reading documentation and learning where to look for information. We have kept this assignment simple, so you do not need to learn any of the third party libraries like box2d. But the following links are important for this assignment.

The CUGL C++ classes are the primary classes that you will use to write your game. These classes, plus a little Box2D and maybe some OpenGL should be enough for you to develop any kind of (2D mobile) game you want this semester. The API above is a Javadoc-style web page generated from the class headers.

This website is a good collection of API documentation and tutorials. It is lessofficial than cppreference.com, but contains alot more information. It is my goto when I need to look up something about astandard library class.

This API consists of all of the functions and structs (classes without methods) provided by SDL. For the most part you should not need to program in SDL. We have wrapped the most important features into CUGL classes for you. If you are an Android developer, it does help two know the JNI extensions.But since this assignment is desktop only, this is not relevant here.

You should download the project for this assignment. This is a self-contained project just like all of the ones available from the demos page.You can program in XCode, Visual Studio, or Android Studio. For this assignment, you will only be using XCode or Visual Studio. See the engine documentation for how to build and run on your desired platform.

Technically, this game will run (i.e. not crash) on all platforms. However, it will not actually do anything on mobile devices just yet. That is because the InputControlleronly supports keyboard controls right now. While you are welcome to add these controls later, that is not the focus of this assignment.

The desktop, on the other hand, provides you with a little more control. As you can see you have you ship in the center and asteroids passing by on the screen. While asteroids will pass through each other, they will collide with the ship. And when they collide with the ship, they damage the ship, as you can see from the health meter. We know this is a bit unfair, but this is how the original Asteroids worked.

Right now the only thing the ship can do to defend itself is move. You move with the arrow keys. Left and right will turn the ship causing it to bank. Up arrow will thrust forward while down arrow will thrust backward. There is no friction in space, so the ship will not slow down on its only. The only way to slow the ship down is to provide a thrust in the opposite direction. While this can make the ship hard to control at times, this is once again how things worked in the original Asteroids.

Finally, you will notice that this game supports wrap-around. When either the ship or the asteroid goes off one edge, it comes back around the opposite edge. This has important ramifications for how objects are moved, drawn, and collided with.

The file main.cpp is the main entry point for this project. For those of you from the introductory class, it is the analogue of DesktopLauncher. It sets the name of your application and the screen size. Since you do not need to change either of those, you will not be making any changes to this file. As far as we are concerned, the main entry point is the root class ShipApp. 152ee80cbc

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