School project:

Sweet Deceit

Click here to download now on: mirror 1 ( or mirror 2 ( or view some code on the repository.


A puzzle game where your play a lost trick or treater trying to collect candy.

Explore a Halloween themed cube world and find your way back home.

This was a prototype based on Nintendo's Captain Toad: Treasure Tracker made in Unity (C#). Finished after 3 months of development, 8-10 hours spent working each week in between other classes.


As a programmer on the team I worked on: player, camera, pickup, menu, bomb, UI and UX functionality.


Applications used

  • Visual Studio 2015
  • Unity
  • SourceTree
  • Photoshop
  • Audacity
  • Bfxr
  • Slack
  • Trello


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