School project:

Oil Rig BF9

Click here to download the map now (Unreal Tournament 2014)

Info

A map created in the Unreal Tournament editor for Unreal Engine 4. Based on various American oil platforms and mixed with an industrial sci-fi theme.

This was an exercise in the utilization of various level editing and texturing techniques such as: trim textures, modular building, gray packing, blueprints and shaders in Unreal.

Tech

  • 3dsMax 2016

  • Unreal Engine 4

  • Adobe Photoshop

  • xNormal

Downloads

Requires Unreal Tournament 2014 to play.

Breakdown

  1. First I created a blockout using simple volumes to play test for several hours and iterate on.

  2. After polishing the overall feel and layout of this blockout, I started modeling and unwrapping a handful of meshes and textures.

  3. These meshes then got shoved together and scaled in various ways to make a multitude of unique and new shapes in the map.

  4. And then lastly, I added various decals and some additional power ups after more play testing.

Gameplay footage

Screenshots

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