Mafia II: Definitive Edition

External links:

Steam, website, d3t Ltd.

TL;DR:

For this project, I mostly worked on creating an automated testing system, updating the UI with new features and implementing new localisation using the proprietary tools originally created for the game.

The tools of the trade:

C++, JSON, XML, ImGui, ...


Personal projects


Codename: Bounce

External links:

N/A

TL;DR:

I'm currently working together with one of my friends on a game made in Unity.

It's a mix of the platformer and puzzle genre. Inspired by the various games I've enjoyed playing the past few years.

The tools of the trade:

C#, Unity

Neko-Pakku Crash!

External links:

Newgrounds, demo video.

TL;DR:

An action platformer about a small blob-like alien crash landing on a mysterious planet. Rescue your friends, mercilessly hop on your enemies and escape the planet!

The tools of the trade:

Stencyl


Other stuff