Digitally-mediated language learning (DMLL) is no longer a separate area in language teaching, but rather an integral part of it. If our goal is to teach using real-life examples and situations, we should be teaching using technology. For example, instead of going to the bank exclusively in person, we now use a banking app in most cases. Thus, if we teach language based on daily functions and real-life situations, which is part of functional and communicative competence (Ortega, 2013), we should be teaching language and culture-specific ways of online banking. Similarly, if young learners already spend time playing games on smartphones and iPads, the homework we assign can be in the form of an online game. Many of the approaches widely recognized in language teaching can be done through DMLL. 

In our DMLL Discussion Sections of the Curriculum and Materials Development course (LT 548) and the Assessment course (LT 549), we completed online modules on the theory and practice of implementing DMLL. What we learned in the DMLL sections directly connects with what we studied in other courses. For example, the activities we plan must be integrative and foster critical thinking. They must also be at higher levels of Bloom’s Taxonomy (Shrum & Glisan, 2016), which is a model that helps teachers think about how to create activities that use higher-order thinking. We also learned that activities must show validity and reliability (see Assessment competency)