Chase Yoo, Francis Ma, Paul Heo
A real time strategy (RTS) video game by Blizzard Entertainment
Examples of StarCraft AI
Hard-coded
Highest win rates
Able to handle specific scenarios separately
Played without learning
Uses JPS (Jump Point Search) algorithm
APM (Actions per minute) exponentially increases
Implements if-statements derived from real human players
Uses unsupervised learning and generative model
Solves the limited information problem (fog of war)
Accurate unit control (micro control)
External Links
Web page for SSCAIT (Student StarCraft AI Tournament), one of the biggest StarCraft AI tournaments being held. It is mainly for students and students submit bots programmed in C++ or Java using BWAPI. Games are live streamed on Twitch.