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There are 6 main profession guilds currently in the group. You may only join profession guild per account so choose wisely. Professions may be reset and changed later on with items, but note you will lose all progress! All professions start at Level 1, and progress by completing various prerequisites.
To join a profession you must complete the joining requirements for the profession. Once complete you receive an invitation from the guild. Your level increases independently of the guild, but guilds may have additional perks depending on the number of members and their levels.
Breeder - Submit 5 successful breedings with at least 1 kit. Have 1 algolope reach Adept Rank.
Survivalist - Complete one successful activity of each type: Exploring, Hunting, Fishing, Scavenging.
Dungeoneer - Have 1 Algolope fully trained, successfully complete the Murkwood Ruins and one other dungeon run.
Racer - Compete and place in one group sponsored tournament race, complete 3 independent races (Rng).
Tinkerer - Craft 10 items successfully, at least one item must be uncommon or above.
Duelist - Participate in a total of 4 of the following activities successfully: Battles or faction brawl. Members may join faction brawls once a season.
Below are the basic Professions and their bonuses at level 1:
Breeder: You specialize in raising and breeding Algolope, giving you a +5% chance to get an extra kit in a breeding and a +5% chance to tame Wild Algolope. Can reroll one litter per two months, you keep the second result.
Survivalist: You are attuned to the wild and gain a +5% chance to find bonus items when exploring, hunting, fishing, scavenging. You also get a +2% chance to find lost kits while exploring. All algolope under you care gain +1 intelligence and +1 constitution.
Dungeoneer: You prefer to explore the unknown and dangerous ruins and dungeons, seeking treasure, riches and lore. You gain a +5% chance to find loot and a single reroll of a result once per dungeon. (You keep the second roll – Applies to drops, loot, and battles)
Racer: You gain a +5 score on races, all Algolope under your care gain +1 speed and +1 agility due to your training regime. Winning races earns you a bonus +10% of the gold prize.
Tinkerer: You have a +5% chance to find crafting materials in any activity. Failed Crafting does not expend items. Algolope under your care gain +1 intelligence.
Duelist: You know how to win battles, either in the wild, in dungeons, or in faction brawls. You gain a +5% chance to deal double damage once per dungeon, and have a +5% chance to get an additional reward in battles, and earn an additional 2 points per faction brawl entry. All algolope under your care gain +1 strength, and +1 stamina.
To increase your level in your profession and earn more rewards please follow the following links to each profession specific guide.
TBA
[Breeder]
[Survivalist]
[Dungeoneer]
[Racer]
[Tinkererer]
[Duelist]