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Sometimes your algo can be injured, either via hunting, fishing, faction brawls, inbreeding or otherwise. Healing is how to get their health or Constitution [CON] back to 100% and continue your gameplay.
Note: Only algos with a current CON or health score of INJURED or 0 need to be healed to continue activities, however low health scores can affect gameplay in Dungeons and Explorations and can lead to your algo being incapacitated more easily. Some racing activities also require a fully healthy Algo to participate.
Ways to Heal:
Healing can be done via a few methods.
1. Draw or write about your Tamed algo getting its wounds treated, either by itself, a group starter, it's rider or a vet. Or a Wild algo treating its wounds with herbs, rest, or the care of it's pack.
This method only requires some effort on your part to produce a healing entry. There is no deadline for healing your algos and they won't face any permanent penalties outside inbreeding penalties*, but may be temporarily barred from certain activities until healed.
Rules:
-All drawings must be original works.
- Up to 3 Algolope can be featured, but must be fully visible.
-Riders are optional, including a rider or a group starter adds a bonus +1 CON healed. Up to +3 CON.
-Images must be at least halfbody (5 sections), colored, with a simple background (2 levels of ground, 1-2 elements, no shading ) (3 RP)
-Written works must be at least 300 words. (3RP)
Via Healing submissions you can heal up to 3 CON with the bare minimum submission. CON cannot go over the maximum an algo possesses, and you can get some additional CON healed by including a rider, group starters or completing 10 RP worth of work (minus bonuses for additional characters being healed).
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2. Use healing items, potions, or food to boost their constitution or HP back up! You can use items [HERE]! Each item has it's own bonuses so you may need to use more than one to fully heal your algo.
3. If you've got no time for submitting a healing entry, or don't have the necessary items you can visit a [healer] and pay a fee!
*Inbreeding penalties:
Inbreeding has the chance to affect the health of the dam, should kits be stillborn. A Dam's Constitution will take minuses each inbreeding, 1 Con per kit. Should there be stillborn kits, the Dam takes -2 Con per stillborn. Should the Dam's constitution hit 0, she will lose 1-5 breeding slots permanently, and be unable to be bred until her health is improved up to Healthy. This can be achieved by use of items or [Healing].