Give Me a Sign: The Language of Symbols examines the fascinating histories behind many of the symbols that instruct, protect, entertain, empower, and connect people. As important communication tools in our daily lives, symbols are constantly evolving based on new needs and users. They formed some of the first written human expressions and today animate our digital chats.

In the collaborative spirit of the Symbol Sourcebook, which Dreyfuss intended to expand with the creation of new symbols, visitors are invited to design symbols and participate in creative activities in-gallery and online to co-create a Symbol Sourcebook of 2024. Share your symbol designs with us by posting them on social media and tagging @cooperhewitt with #SymbolSourcebook2024.


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The ability to fluently decode words, numbers or symbols that have been presented in an encoded format (e.g., visual symbols for text, haptic symbols for Braille, algebraic expressions for relationships) takes practice for any learner, but some learners will reach automaticity more quickly than others. Learners need consistent and meaningful exposure to symbols so that they can comprehend and use them effectively.

The language of curricular materials is usually monolingual, but often the learners in the classroom are not, so the promotion of cross-linguistic understanding is especially important. For new learners of the dominant language (e.g., English in American schools) or for learners of academic language (the dominant discourse in school), the accessibility of information is greatly reduced when no linguistic alternatives are available. Providing alternatives, especially for key information or vocabulary is an important aspect of accessibility.

The exhibition will chart the history behind symbols, such as the raised, clenched fist and its use in movements including the Black Lives Matter movement and more, the evolution of Olympic symbols to represent new sports and reach an international audience and the progression of the Accessible Icon from its creation in 1968 to the grassroots effort to update its appearance and reach from 2009 to 2011.

In the collaborative spirit of the Symbol Sourcebook, which Dreyfuss intended to expand with the creation of new symbols, visitors will be invited to design symbols and participate in creative activities in-gallery and online to co-create a Symbol Sourcebook of 2023.

The exhibition charts the history behind symbols, such as the raised, clenched fist and its use in movements including the Black Lives Matter movement and more, the evolution of Olympic symbols to represent new sports and reach an international audience and the progression of the Accessible Icon from its creation in 1968 to the grassroots effort to update its appearance and reach from 2009 to 2011.

In the collaborative spirit of the Symbol Sourcebook, which Dreyfuss intended to expand with the creation of new symbols, visitors are invited to design symbols and participate in creative activities in-gallery and online to co-create a Symbol Sourcebook of 2023.

I'm new to this subject, so there's a good chance I've gotten some keyterms wrong. I'd like to parse a typescript file into its component symbols. To give a very crude example of what I'd imagine coming out, see below:

A while back I worked with Monaco, and I know that the point of language servers is largely to standardize the tokenization and linking/navigating of code, so I'm pretty sure this is the right tool for it. But the docs are pretty dense, and seem to be far more focused on code interactions than code parsing.

I can see how and AST can help here but currently there are no plans to expose an AST via the LSP. The whole idea of the LSP is to not do this since it makes standardizing things across languages and tools very hard

Did it ever get explained what language that was, I know some people say is some sort of SpeedForce language but that wouldn't explain how Harry could write it after being affected by the Enlightenment.

The Hidden Language of Symbols covers a wide-ranging selection of visual culture and art under one unified theme: symbols. Often not immediately apparent, our day-to-day lives abound with symbols of various kinds, from national emblems to emojis, allegories to logos, all of which have a fascinating story.

This Ecma Standard defines the ECMAScript 2024 Language. It is the fifteenth edition of the ECMAScript Language Specification. Since publication of the first edition in 1997, ECMAScript has grown to be one of the world's most widely used general-purpose programming languages. It is best known as the language embedded in web browsers but has also been widely adopted for server and embedded applications.

ECMAScript is based on several originating technologies, the most well-known being JavaScript (Netscape) and JScript (Microsoft). The language was invented by Brendan Eich at Netscape and first appeared in that company's Navigator 2.0 browser. It has appeared in all subsequent browsers from Netscape and in all browsers from Microsoft starting with Internet Explorer 3.0.

The third edition of the Standard introduced powerful regular expressions, better string handling, new control statements, try/catch exception handling, tighter definition of errors, formatting for numeric output and minor changes in anticipation of future language growth. The third edition of the ECMAScript standard was adopted by the Ecma General Assembly of December 1999 and published as ISO/IEC 16262:2002 in June 2002.

After publication of the third edition, ECMAScript achieved massive adoption in conjunction with the World Wide Web where it has become the programming language that is supported by essentially all web browsers. Significant work was done to develop a fourth edition of ECMAScript. However, that work was not completed and not published as the fourth edition of ECMAScript but some of it was incorporated into the development of the sixth edition.

The fifth edition of ECMAScript (published as ECMA-262 5th edition) codified de facto interpretations of the language specification that have become common among browser implementations and added support for new features that had emerged since the publication of the third edition. Such features include accessor properties, reflective creation and inspection of objects, program control of property attributes, additional array manipulation functions, support for the JSON object encoding format, and a strict mode that provides enhanced error checking and program security. The fifth edition was adopted by the Ecma General Assembly of December 2009.

Focused development of the sixth edition started in 2009, as the fifth edition was being prepared for publication. However, this was preceded by significant experimentation and language enhancement design efforts dating to the publication of the third edition in 1999. In a very real sense, the completion of the sixth edition is the culmination of a fifteen year effort. The goals for this edition included providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements included modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls. The ECMAScript library of built-ins was expanded to support additional data abstractions including maps, sets, and arrays of binary numeric values as well as additional support for Unicode supplementary characters in strings and regular expressions. The built-ins were also made extensible via subclassing. The sixth edition provides the foundation for regular, incremental language and library enhancements. The sixth edition was adopted by the General Assembly of June 2015.

ECMAScript 2017 introduced Async Functions, Shared Memory, and Atomics along with smaller language and library enhancements, bug fixes, and editorial updates. Async functions improve the asynchronous programming experience by providing syntax for promise-returning functions. Shared Memory and Atomics introduce a new memory model that allows multi-agent programs to communicate using atomic operations that ensure a well-defined execution order even on parallel CPUs. It also included new static methods on Object: Object.values, Object.entries, and Object.getOwnPropertyDescriptors.

A conforming implementation of ECMAScript that provides an application programming interface (API) that supports programs that need to adapt to the linguistic and cultural conventions used by different human languages and countries must implement the interface defined by the most recent edition of ECMA-402 that is compatible with this specification.

A conforming implementation of ECMAScript must implement Legacy subclauses, unless they are also marked as Normative Optional. All of the language features and behaviours specified within Legacy subclauses have one or more undesirable characteristics. However, their continued usage in existing applications prevents their removal from this specification. These features are not considered part of the core ECMAScript language. Programmers should not use or assume the existence of these features and behaviours when writing new ECMAScript code.

ECMAScript is an object-oriented programming language for performing computations and manipulating computational objects within a host environment. ECMAScript as defined here is not intended to be computationally self-sufficient; indeed, there are no provisions in this specification for input of external data or output of computed results. Instead, it is expected that the computational environment of an ECMAScript program will provide not only the objects and other facilities described in this specification but also certain environment-specific objects, whose description and behaviour are beyond the scope of this specification except to indicate that they may provide certain properties that can be accessed and certain functions that can be called from an ECMAScript program. ff782bc1db

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