A Technical Drawing is a visual representation of a product or system that communicates how the product or system is intended to function or be assembled.
Technical drawings are used in a variety of fields, such as engineering, architecture, and manufacturing, to clearly and accurately convey information about the design and function of a product or system.
They are 2D, standardized instructions for how something should look/be, including specifications of: Shape, Size/Dimension, Material(s), Quantity, Finish/Coating, etc.
They can also describe how to perform an action/process, typically related to manufacturing: Assembly instructions, Machining instructions, Welding/Fabrication instructions, etc.
Technical Drawings are sometimes also known as (AKA):
Blueprints - called such because they were originally made on blue-colored, light-sensitive paper
Schematics
Technical Drawing Best Practices
When making technical drawings for parts you have designed, there are general guidelines regarding what makes a technical drawing "good" or "bad".
Below is an article and other resources related to the video above containing several do's, don'ts, & best practices for technical drawings of parts being manufactured. This is by no means a complete list of every best practice for technical drawings, and some best practices may change depending on the organization, engineer, etc.
Why Make/Use Technical Drawings?
3 Primary Reasons:
Visual Communication Tool
Communication between those who design things & those who make/do things
Standardization
Numbers & symbols on many technical drawings are universal, even between different languages
Binding Contract
If someone agrees to make something according to a technical drawing, they are bound to deliver exactly what the drawing calls out – nothing more & nothing less – it is very important for all involved parties to ensure the technical drawing is done well
Also, just because a technical drawing is binding, does not mean it is "written in stone" –it can be adjusted, but doing so requires approval from both parties – the designer & the maker
On most technical drawings, there are at least 5 key features:
Title Block
Views/Projections
Dimensions & Tolerances
Revision Block
Notes
1. The Title Block
Contains information about the object being designed/made:
Design Info (Title, Subassembly, Assembly, etc.
Company who owns the design
Customer the design is being made for
Designer of the part
Revision/version control info.
Scale
General Tolerances
Angle Projection (1st or 3rd, see below)
3. Dimensions & Tolerances
Desired Length, Width, Height, etc. of the features of the object (more on these in the next section!)
4. Revision Block
Documentation of any changes made to the design & who/what/when/where/why they were made
2. Views/Projections
Visual representations of the object, from various angles/perspectives
Two main types:
Isometric
2D Visual representation of a 3D Object
Orthographic
2D Front, Top, Bottom, Right, Left, Back, and/or Offset views of a 3D object
Looks "flat" at a face/plane of an object
5. Notes
Additional information/instructions that cannot be captured without verbose description
Dimensions & Dimensioning
Dimensions can be categorized by two different types:
CRITICAL = Very important to the fit/form/function of the design, typically have tighter tolerances relative to the design as a whole
Usually exist where features/parts mate with other features/parts
Non-Critical = Less important to the fit/form/function of the design, typically have looser tolerances relative to the design as a whole
Technically-speaking, some basic dimension types include:
Linear
Measures distance from one object to another
Units = Metric/ISO (mm, cm, m) or "Standard"/"Imperial"/ANSI (in, ft, yd)
Angular
Measures the angle between two non-parallel lines
Units = Most commonly in Degrees (°) but sometimes in Radians (rad)
Radius
Measures the linear distance from the center point of an arc/circle to an edge (ex: halfway through a circle)
Units = Same as Linear dimensions, represented by the (R) symbol
Diameter
Measures the maximum linear distance from one "side" of an arc/circle to the other (ex: line completely through a circle, intersecting the midpoint)
Units = Same as Linear dimensions, represented by the (⌀ / DIA) symbol
Depth
Measures the distance from one parallel surface to another, or the distance from the exit of a hole to the hole bottom
Units = Same as Linear dimensions, represented by the (↧) symbol
Additionally, there are two major dimensioning styles/strategies:
Baseline/Coordinate Dimensioning
Dimension reference the same starting location, called an "origin":
2. Chain Dimensioning
Dimensions reference the distance between features, rather than a common "origin":
Tolerances & Tolerancing
Tolerance is acceptable allowance for deviation/variation from a target dimension/measurement
"Higher tolerance" = less allowance for deviation/variation
"Lower tolerance" = more allowance for deviation/variation
Well-toleranced technical drawings are very important, as they keep difficulty to manufacture – and therefore, cost, time, & probability of success – to a minimum
Focus on keeping tolerances tight only when needed, particularly with Critical features of parts
Generally-speaking, there are two different kinds of tolerances:
General Tolerances
Usually called out in the title block, these apply to an entire set of dimensions, typically based on how many decimal digits are on a given dimension
2. Dimension/Specific Tolerances
Called out & apply only to certain dimensions, and are typically indicative of Critical Features of parts:
Additionally, there are three main types of Dimension/Specific Tolerances:
Limit Tolerancing - Calls out upper and lower limits of a dimension
Unilateral Tolerancing - Calls out a nominal dimension, with allowance either above or below nominal
Bilateral Tolerancing - Calls out a nominal dimension, with allowance both above and below nominal – can vary for each direction
Tolerance Stacking
When multiple tolerances interact with one another, it is important to ensure that if all dimensions are at the extreme limits of their tolerance ranges (all high or all low, or any combination thereof), the overall part is still acceptable
Most commonly occurs when Chain Dimensioning:
Using Fusion 360, create a Technical Drawing from your CAD model of the D6 Dice, matching the one shown above EXACTLY (changing relevant details such as designer name to your own, of course!)
Follow best practices!
Once drawn, add documentation to your previously-created "D6 Dice" Project page on your portfolio website, including:
A Picture of your Dice Technical Drawing
Descriptions/summaries of what you did/learned