Project Funko was a research assignment to design a new way to experience Funko products in order to ultimately push sales. We worked with a project manager, Rick, from our client, Spacee, inc.
He explained that Spacee inc. was looking for new ways to use their technology in order to boost their client Funko. Therefore we set out to research Spacee, Funko, and Funko pop Retailers to find a solution.
UX/UI Researcher and designer
Feb 13-27 (2 weeks)
-Great Spreadsheet and research
-Loved the clear problem statement
-Great background Info on why people collect
-Great summary with the 2 minute readout