Theme 1: Designing for Inclusive Bodies and Minds
Toward Sensory-Inclusive XR: Creating Adaptive and Stim-Friendly Environments for Neurodivergent Users - Macarena Peralta
Developing a Multimodal Accessibility Framework for VR and AR: Challenges and Opportunities - Rosella P. Galindo Esparza
Conducting VR User Studies with People with Vision and Hearing Impairments - Wenge Xu
Enhancing Accessibility of Above-Neck Gesture Interfaces through Adversarial Image Generation - Siyu Zhang
Augmented Reality for Supporting Accessible Sports Spectating and Training - Stefanie Zollmann
Theme 2: Identity, Representation & Community
Designing Inclusive Virtual Therapy Spaces for LGBTQIA+ Communities
Psychological Evaluation Criteria for Object Manipulation Experience in Inclusive Metaverse Considering Difference in VR Expertise Levels
Digital Playground: Is the Metaverse Safe for My Child?
Theme 3: Ethics, Agency & the Future of XR/AI
Self++: Merging Human and AI for Co-Determined XR Living in the Metaverse -
Futurecasting the Good Enough Ethics of XR and AI -
AI-Powered Metaverse Study: Ethical Superintelligence and Inclusive Design for Communities on the Fringe -
LLM-empowered Shared Cross-Reality to Enhance Communication Skills in Individuals with Neurodevelopmental Disorders