BluffTitler 16.4.0.3

- Completely revised installer templates

- Glow maps accessible in the MEDIA > Change texture... dialog

- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Support for STL models

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 4 to 5

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.4.0.2

- Completely revised installer templates

- Glow maps accessible in the MEDIA > Change texture... dialog

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Support for STL models

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 4 to 5

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.4.0.1

- Completely revised installer templates

- Glow maps accessible in the MEDIA > Change texture... dialog

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Support for STL models

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 4 to 5

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.4.0.0

- Completely revised installer templates

- Glow maps accessible in the MEDIA > Change texture... dialog

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Support for STL models

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 4 to 5

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.1.2

- Completely revised installer templates

- Support for STL models

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.1.1

- Completely revised installer templates

- Support for STL models

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.1.0

- Completely revised installer templates!

- Support for STL models

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models with lines are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.0.3

- Completely revised installer templates!

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 4 new effects: Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

Fixed:

- GLB models using colour-per-vertex are now correctly loaded

- GLB models with lines are now correctly loaded

- GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.0.2

- Completely revised installer templates!

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 1 new style in sketch layer: Escalator

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 2 new properties in model layer: Glow & Joint explosion

- 1 new property in sketch layer: Escalator speed

- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

Fixed:

- GLB models using colour-per-vertex are now correctly loaded

- GLB models with lines are now correctly loaded

- GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.0.1

- Completely revised installer templates

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 1 new property in model layer: Glow

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded

- Bugfix: GLB models without index buffers are now correctly loaded

- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian

BluffTitler 16.3.0.0

- Completely revised installer templates

- Support for GLB models with ambient occlusion maps

- Support for GLB models with roughness maps

- Support for GLB models with metalness maps

- Support for GLB models with glow maps

- Support for GLB models with animated morph targets

- Scale model joints with SX properties

- Animation blending. Learn more

- Physically based rendering (PBR)

- Soft shadows

- Glow icon on model thumbnails in file dialog

- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow

- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour

- 1 new property in model layer: Glow

- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe

- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox

- Number of textures per layer increased from 3 to 4

- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog

- Possibility to clear model texture. Learn more

- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...

- now renders all child layers when the active layer is a container layer

- Bugfix: GLB models using colour-per-vertex are now correctly loaded<



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