Spline Cleaner
Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in 3ds Max. It allows you to select, attach, detach and delete multiple shapes using smart filters: by size, by length, by proximity, by similarity, by wirecolor, by layer, etc. You can also optimize, normalize, weld vertices, reduce number of vertices, attach selected, detach all splines/segments, remove duplicated curves, fix gaps, restore damaged segments, eliminate garbage and more.
This tool is ideal for cleaning and repairing spline curves imported into 3dsMax from vector drawing software or CAD software, such as Adobe Illustrator or AutoCAD. Either for architectural plans, animation paths, terrain contour lines, logotypes, vector text or any spline-based 3d model or project.
Some of the features of Spline Cleaner are:
Smart Normalize: rebuild your splines with evenly distributed knots, without losing any detail.
Filter splines by open/closed condition.
Support for materials and material IDs in all operations.
Reverse Spline tool: now it has the option to preserve material IDs or reverse them.
Splines Info Dialog: shows real-time data about the selected splines, such as number of shapes, splines, segments, vertices, materials, etc. You can also expose this data on the active viewport: vertex ticks; vertex numbers; material IDs.
Detect and remove overlapping splines/segments within a shape or between different shapes.
You can check out the tutorials and plugin's manual for examples and further information.
Spline Refiner
Spline Refiner is a complementary tool for Spline Cleaner that allows you to subdivide your splines uniformly without changing their original shape. This is very useful when you need to increase the resolution of your splines for rendering effects like hair & fur or spline dynamics.
This tool works with multiple shapes at once and preserves the original material IDs of the splines. You can also control the number of subdivisions per segment or the distance between knots.
Some of the features of Spline Refiner are:
Subdivide splines uniformly without changing their original shape.
Works with multiple shapes at once.
Preserves the original material IDs of the splines.
Control the number of subdivisions per segment or the distance between knots.
Option to subdivide only selected segments.
Option to subdivide only open/closed splines.
You can check out the tutorial video for a demonstration of how it works.
Conclusion
Spline Cleaner and Spline Refiner are two powerful tools that can help you deal with spline curves in 3ds Max more efficiently and effectively. They can save you a lot of time and hassle in cleaning, repairing and managing your splines, as well as improving their quality and resolution for rendering purposes. If you work with spline-based projects in 3ds Max, you should definitely give them a try!
You can purchase a Spline Cleaner license or get the trial version, which is a fully functional version with the following restriction: it will let you manage up to 300 shapes / 10,000 splines maximum at a time. You can also purchase a Spline Refiner license or get the trial version, which is a fully functional version with the following restriction: it will let you subdivide up to 100 shapes / 10,000 splines maximum at a time.
We hope you enjoyed this article and found it useful. Happy spline cleaning and refining!
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