I had android-22 which I uninstalled (for fixing a bigger problem). I do not understand which file should I be making a change in for this to work.The project.properties in the project comes after this step and it automatically contains the target as android-22.

After downloading all the required files (Development Studio, SDK and Platform), then when you run the Android Development Studio installation, it does not give me an option to select the previously downloaded components, but instead just goes ahead and attempts to download from the internet.


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@Pablo932,

Unfortunately you may be out of luck. I believe we have stopped support recently for Android 4.4 or earlier. You can try downloading the APK from our github, install, and see if it works.

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I am trying to runa test cardboard vr app on android and started by following this guideuntil I got to the part where I had to add the SDK, NDK paths, at which point I realized I had to setup all of those. So, I began following this guide to install Studio and all that, but it fails at the part where you run androidsetup.bat. It gets to sdkmanager.bat, then says something about not finding something and downloading, then a bar starts across, gets to about 6%, and then the bar disappears and says it failed to find package 11db;3.1, and tells me to check the android studio install, as seen in the attached picture here.

I haven't touched flutter since 2022 and try installing flutter yesterday. After I set it up on VS code, it tell me to install android studio (for android SDK) . otherwise I can only run on chrome.I don't remember having to install android studio nor download a seperate android sdk in previous versions. Guide me please.

I am answering my own question.After downloading android studio tar file from their official site, just go to downloaded directory extract the tar file and open terminal in that directory and run below command to move android studio to desired location.

I downloaded Android Studio from the official website, started the installer with the terminal (studio.sh) it installed completely, wrote some lines of code, closed Android Studio, now I don't know how I can open it again. the studio.sh just starts the setup wizard again and I also can't find the directory where it could be installed in.

It will not truly 'install'. It is kind of an annoyance for first time users, but it is truly a stand-alone package, it will drop the SDK in your /home and you need the android-studio and jdk1.8.0_45 folders at a fixed location.

After you start Android Studio for first time from the terminal with the command /path/to/android-studio/studio.sh there will be shown an icon on your launcher. Just right click it and choose "lock to launcher" and that's it - now you can start it from there

These procedures appear in our guided install. Keep in mind that even if you're updating your build files through the docs, you still need to add your app to New Relic and grab your generated app token from the guided install. You cannot capture data about your Android apps otherwise.

After you've imported the NewRelic class, you need to add an additional snippet to the onCreate() method, which includes your app token, which is generated in the guided install. The snippet looks like this:

If you are new to mobile development, the easiest way to get started is with Expo Go. Expo is a set of tools and services built around React Native and, while it has many features, the most relevant feature for us right now is that it can get you writing a React Native app within minutes. You will only need a recent version of Node.js and a phone or emulator. If you'd like to try out React Native directly in your web browser before installing any tools, you can try out Snack.

If you are already familiar with mobile development, you may want to use React Native CLI. It requires Xcode or Android Studio to get started. If you already have one of these tools installed, you should be able to get up and running within a few minutes. If they are not installed, you should expect to spend about an hour installing and configuring them.

Expo Go allows you to run your React Native app on a physical device without installing iOS and Android native SDKs. If you want to run your app on the iOS Simulator or an Android Virtual Device, please refer to the instructions for "React Native CLI Quickstart" to learn how to install Xcode or set up your Android development environment.

Android Studio installs the latest Android SDK by default. Building a React Native app with native code, however, requires the Android 13 (Tiramisu) SDK in particular. Additional Android SDKs can be installed through the SDK Manager in Android Studio.

React Native has a built-in command line interface. Rather than install and manage a specific version of the CLI globally, we recommend you access the current version at runtime using npx, which ships with Node.js. With npx react-native , the current stable version of the CLI will be downloaded and executed at the time the command is run.

React Native has a built-in command line interface, which you can use to generate a new project. You can access it without installing anything globally using npx, which ships with Node.js. Let's create a new React Native project called "AwesomeProject":

If you use Android Studio to open ./AwesomeProject/android, you can see the list of available Android Virtual Devices (AVDs) by opening the "AVD Manager" from within Android Studio. Look for an icon that looks like this:

If you have recently installed Android Studio, you will likely need to create a new AVD. Select "Create Virtual Device...", then pick any Phone from the list and click "Next", then select the Tiramisu API Level 33 image.

You will also need to install the Xcode Command Line Tools. Open Xcode, then choose Settings... (or Preferences...) from the Xcode menu. Go to the Locations panel and install the tools by selecting the most recent version in the Command Line Tools dropdown.

To install a simulator, open Xcode > Settings... (or Preferences...) and select the Platforms (or Components) tab. Select a simulator with the corresponding version of iOS you wish to use.

If you are already using NVM (a command which helps you install and switch between versions of Node.js) and zsh, you might want to move the code that initialize NVM from your ~/.zshrc into a ~/.zshenv file to help Xcode find your Node executable:

If you have already installed Node on your system, make sure it is Node 18 or newer. If you already have a JDK on your system, we recommend JDK17. You may encounter problems using higher JDK versions.

If you're using the latest version of Java Development Kit, you'll need to change the Gradle version of your project so it can recognize the JDK. You can do that by going to {project root folder}\android\gradle\wrapper\gradle-wrapper.properties and changing the distributionUrl value to upgrade the Gradle version. You can check out here the latest releases of Gradle. ff782bc1db

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