Recettear takes place in a fantasy setting, and places the player in the role of Recette Lemongrass, the daughter of a shopkeeper who has left to be an adventurer but has mysteriously disappeared. As her father was in great debt to Terme Finance, she is forced by Terme's representative fairy, Tear, to rebuild her home into an item shop to repay the debt.[5] Recette reopens the shop as Recettear, a portmanteau of hers and Tear's names.[6] Recette adopts the catchphrase "Capitalism, ho!" as the player continues on with the story.[7] The game's story is presented through text dialog and two-dimensional sprites, akin to a visual novel. There are some occasional spoken lines in Japanese, which remain untranslated in the English version.

The game is structured on daily cycle, with the goal to have repaid the debt of 820,000 pix (the game's currency) by the end of one month.[8] Each day is structured into fixed periods. Time passes when the player operates the shop, goes adventuring for items, or returns to the shop after visiting other shops or guilds in the town, limiting the total number of activities that can be done in a day.




Recettear An Item Shopâs Tale Game