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Casino Night was a stellar event held by the cosmos staff to entertain the campers from the hours of eight to ten pm. Students were given $200 fake dollars to start with, which they could then play in a variety of ways. Casino Night featured six blackjack tables, two poker tables and a roulette table.
Many students thought they could win big, but just like in real casinos, the house ended up winning. Some students forgot they could quit while they were ahead, and their earnings quickly. One student was up $600 in roulette, but he hastily decided to gamble further, and quickly his total decreased to less than his initial amount.
For the students that were uninterested in gambling, or unable to snatch one of the limited seats, there were a few other happenings as well. Some R.A.s prepared mocktails that the students could drink and there was a photobooth! But the star of the show was the games.
Now one may wonder, what could the students do with their fake money once they were done gambling at the tables? The answer is, in true casino fashion, they could participate in one grand gambling scheme: raffle. Students could exchange $100 for one raffle ticket and place it in one of three raffles. Students hoped for a Lego F1 car, a plushie of a Minecraft bee, a duffle bag, or a mystery box which contained three mystery prizes within itself. The mystery prizes were a polaroid, a speaker, and a $50 gift card to the UCSD bookstore contained within a silly card game.
Representing the continuation of the groupwork, as well as the first major weeklong engineering challenge in a team, the mini sculpture involves the creation of a mechanism that, from a sensor input, moves a motor and manipulates a marble in an interesting or technically impressive manner. In addition, the mini-sculpture must feature a human interaction element within the creation, allowing for other people to control the sculpture’s mechanism themselves.
Each team designed, protyped, coded, simulated, and built their structures from marble track pipe pieces and lego technic parts. This resulted in the graceful, yet occasionally haphazard marriage between Lego NXT and pipe sculptures. Following a period of extensive prototyping and design, each team worked to finalize their planned designs, generating simulations in working model 2D, as well as pugh charts, risk analysis tables, and all manner of analysis graphics.
Following the selection and testing of a design, every team divided itself based on specialities and set to work, as the group was expected to complete not just a coded and fully built mechanism, but create a presentation-worthy website, complete analysis using working model 2D, and document each process, design change, challenge, and the intricate workings of the mechanism.
To prepare for the full sculptures built during the last week of COSMOS, teams presented the website and mechanism to the teaching assistants, which was later followed by a full presentation to the professor. While some mechanisms fell short, code failed to compile, and websites unable to properly display, each team was able to successfully display their efforts for the week, and received not just constructive feedback on their efforts, but new experiences and technical skills through mutual cooperation towards a shared goal.
Writing: Ethan Vorderstrasse, Ruben Oosthuyen
Photography: Elizabeth Metcalf