Memento is an introspective, narrative driven point-and-click adventure game.
Journey through some of your past lives, remember the lessons you learned in that life, and carry that knowledge forward into your next reincarnations.
For this game, I drew the backgrounds, character icons, and clickable objects you see throughout each level.
My team and I collaborated on the narrative for each level, and aimed to create levels that had immersive stories steeped in nostalgia and familiarity.