Sitan Cai (蔡斯坦)
M.S in Computer Science (Game Development)
Department of Computer Science
University of Southern California
sitancai(at)usc(dot)edu
Sitan Cai (蔡斯坦)
M.S in Computer Science (Game Development)
Department of Computer Science
University of Southern California
sitancai(at)usc(dot)edu
I am a graduate student majoring in Computer Science (Game Development) at the University of Southern California (USC). My expected graduation will be in 2024.
I have completed my B.S degree in Computer Game Science at the University of California, Irvine. I served and still serving as an undergraduate researcher at UCI STAIRS Lab (Software Engineering & Testing Using Artificial Intelligence for Reliable Software).
My interests include Game Design, HCI, and Computer Graphics.
Proficient in Python, Unity, Assembly (MIPS)
Familiar with C++, C#, OpenCV, AIML, OpenGL (WebGL), Maya
I am also learning DialogFlow to build a chatbot for STAIRS Lab.
I have built several projects using Unity. I am also very flexible in taking incomplete work from others and finishing it.
Former Student Assistant for CTIN-404L (User Research) at USC, supervised by Heather Desurvire
Former Student Assistant for CTIN-190 at USC, supervised by Dr. Lyz Renshaw
UCI STAIRS Lab (Software Engineering & Testing Using Artificial Intelligence for Reliable Software)
Towards Active Listening Enabled Conversational Agent to Support Software Engineering Education.
The current build is based on DialogFlow from Google Cloud. It allows users to ask any formal questions and answer them based on the results from Wikipedia.
Future versions will allow users to input their questions via voice and handwriting. With the help of a camera and microphone, the agent will detect the emotional status of the user and decide the tone of responding to the user to make them feel like they are talking to a real person. The user will also have a choice to talk to a professional if they prefer.
Adventure: Pokemon: Let's Go, Pikachu! (30 hrs+) / For the King / Watch Dogs
Digital Collectible Card game: Hearthstone (500 hrs+) (Highest Rank on Standard: Rank 10 in 2016 / Highest Rank on Battlegrounds: 7000+)
Fighting: Super Crush KO / The King of Fighters (100 hrs+) / Arms
FPS (TPS): Overwatch (3000hrs+) (Highest Rank: 3700+) / Counter-Strike (200 hrs+) (Highest Rank: Gold Nova I) / PUBG (350 hrs) / Call of Duty (200 hrs+) / Battlefield 4 (100 hrs+) / Call of Duty Mobile (15 days from 0 to 8000 (Legendary) in Battle Royal Mode)
MOBA: League of Legends
Music: Just Dance Series (10 hrs+)
Puzzle: Baba Is You / 2048 / Pac-man / Part Time UFO / Untitled Goose Game
Party: Super Mario Party (20 hrs+)
Simulation: Animal Crossing (400 hrs) / TableTop Simulator (30 hrs+)
Strategy: Civilization VI (500 hrs+) /Overcooked2 (15 hrs+) / Tools Up! / Richman 10 (15 hrs+) / Monopoly / Clash of Clans / Really Bad Chess
Sports: FIFA Series (200 hrs+) / Mario Tennis Ace / Pro Evolution Soccer (Winning Eleven) 2013 (200 hrs+)