You then go to deploy the Card Puncher
SB: With this one, you punch holes into a sylladex card. Let me quickly give you the code to a trapdoor.
You take out your blaster and shoot the trapdoor. It goes into your DuckHunt style fetch modus. You hit "start" on your blaster and shoot the trapdoor, the duck that represents the trapdoor falls to the ground and you gain the number of points equal to the captchalogue code on the most normal cards.
You feel the need to explain what captchalogue cards are. They are the inventory itself in your inventory system (the fetch modus), and each card is a physical thing in space, but the item is held in the card until you fetch it with the modus. Each card, even blank ones, have codes on the back, but for some items, it's way harder to read it, if not impossible, and also, some fetch modi are more capable of showing the code on the back, such is the case with yours and your friend's. His allows him to zoom into each part, and yours just shows it.
After the lengthy explanation, that wasn't at all helpful, you reply with the information.
SB: iluvPI
PI: thats nice
SB: NO! That's the code for a trapdoor ya dunce. (B>P (sticking toung out because, and still have those sunglasses on.))
PI: continuity. huzzah, a man of culture
SB: Finally, somebody gets it.
SB: I'm gonna do the next machine.