You spend the next days working on leveling up so that you can make the jump from one timeline to the other, while still keeping your continuity. You see, time is a very strange subject. Traveling forward is all good, but the second, or however you want to measure, you start jumping back and forth, it gets a little tricky. Jumps are considered part of the ALPHA timeline when they are recursive, and the jump only happens within that timeline. All other decisions, not pertaining to that alpha timeline, will start branching out and create BETA timelines. And beta timelines are doomed to die. That's what this current timeline is, a doomed BETA timeline. Mew Mew wishes to go to the ALPHA timeline, and in order to so, she must generate enough temporal energy to go back in time and make sure that she doesn't make another beta timeline.