Daniel Jones

Game Designer | Dungeon Master | Social Media Manager

student council

28 years old | Brisbane

itch.io = https://cracklez.itch.io/

email = 1017158@student.sae.edu.au

email = hamscrack@gmail.com

itch page = https://cracklez.itch.io/



About Me

I am passionate about games and design.

Whether this is innovative ideas to game design, the future of the industry overall, or perhaps the launch of a much-anticipated project, it all falls inside my love & enthusiasm for our industry. Because developing new experiences requires a solid understanding of what the market is yearning for, I make a conscious effort to play and experience as many different games as possible. It is not limited to gaming; I also take time out of my day to seek inspiration in cinema, books, art, or simply walking the dog along the coastline. Creativity doesn't really occur from lack of activity; rather, it must be cultivated and developed via a diverse range of life experiences. I am a creative thinker who's really passionate about bringing the worlds I imagine to life.

Currently

Professional Dungeon Master
Lead 3D Arts and Assets and sales at Half Monster Games

student sae (diploma of games design)

student sae (Masters)


Projects

wussudin DND

9 book Kickstarter

Xenohunters

lead arts and assets 1388 models made

small assets that i have made

Venom Pro Wrestling

professional wrestling video game *Work In Progress*

Settlement of Adventurers

Dungeon Crawl Board Game

░s░o░ci░a░l░ ░m░e░d░i░a░


https://www.facebook.com/CJAMFA/

https://www.facebook.com/TAWOfficialGaming

Hard skills

A understanding of game designskill in writing for gamesskill in game play and systems designExcellent design documentation skillsPrototyping skillsComputer Technology skills Marketing skills

Soft skills

Exceptional communication skillsExcellent understanding of team management and group dynamicsExcellent active and reflective listening skillsExcellent pitching skills, both preparation and execution



Skills



Software and Technology Competencies


  • Unity, C#

  • RPG Maker VX Ace

  • Visual scripting

  • Perforce

  • game engine

  • RPG Maker

  • Photoshop

  • premiere pro

  • OpenShot

  • DaVinci Resolve



  • Gameplay programming

  • Game engine programming

  • Game design

  • C++ and C# programming language

  • Game engine programming

  • Tools development

  • Graphic Design

  • Communications

  • Food Prep and Presentation

  • Project Management

  • Animation

  • Customer Service




CORE QUALIFICATIONS







Key area of competency


  • Teaching


·Monitor, assess, record and report Explain both basic and difficult concepts clearly
·Provide feedback to students Ability to put a specific lesson into larger context
·Utilise experience and professional trends Use instructional aides – audiovisual, cameras
·Establish partnerships Ability to ask good questions (testing, study, case studies)
·Adjust lessons, adaptable Show respect and operate with ethics and integrity
·Highly skilled in different presentation techniques including variety, audibility, pace, pitch, pronunciation, emphasis, pause,
·energy and enthusiasm, eye contact, gestures and movement, stance whilst displaying confidence in subject matter.
  • Cuisine


·Five star fine dining experience Designed new concepts for restaurant menus
·Creating menus both la carte and function High level saucier
·HR & budget, wage cost management Quality Control
·Operations management HACCP and food safety principle application ·Workplace health and safety Problem solving
·Evaluation and recommendation
·Comprehensive knowledge of Australian products and produce
·Composition of recipes and extensive recipe development experience
·Highly experienced in all facets of Modern Australian and European based food preparation and presentation
  • Communication

·Conflict resolution and negotiation Delegation & instruction