Day 1
Day 1
1. Circuit
2. Code
1. Circuit
2. Code
1. Circuit
2. Code
1. Circuit
2. Code
3. Challenge Try and modify your instrument to play a tune of your choice. Hint: you can just change the values in the 'tones' array. Note that if you change the number of notes from 10 notes, then you will need to change 'numTones' accordingly.1. Circuit
2. Code
3. Challenge Try changing the value 4 in the line below to lower and higher values.The secret door knocker uses a piezo element to record and detect your secret knock pattern, then turns a servo motor that you can connect to your door lock.
1. Circuit
3. ChallengeBuild a "Secret Knock Lock Box" using foam core. 1. Circuit
3. Challenge Make a button by touching at least three different conductive materials (suggestions: Play-Doh, water, foil, etc.) Challenge Using the above "Graphite Touch Sensor" circuit and code as a foundation, create a servo motor that moves 90 degrees when a button made from Play-Doh is touched (Hint: You will need to integrate the below servo diagrams and codes. 1. Circuit
2. Code
Challenge Does this project contain elements of "Assistive Technology?" Explain. Challenge Build a MakeyMakey piano using only foam core and aluminum foil (wire, knives, pens and hot glue are also allowed). Play a recognizable song collaboratively. Challenge Choose an online game to play. Build a MakeyMakey game controller using any materials you want. Play your game collaboratively. ChallengeCreate an invention that solves a problem for a living thing using any materials you want. Combining Arduino and MakeyMakey is encouraged. OR continue with your musical instrument so that it is beautiful, contained, repeatable on any computer, and ready for donation (instructions).