Technical‎ > ‎Houdini‎ > ‎Isosurface‎ > ‎

### Object

 Apple:`(sqrt((\$X^2+\$Y^2)/((\$Z+6)/5))-1.3)^2 + \$Z^2/4 -1.7` Banana:`ch("a")*(\$X^2+\$Y^2+\$Z^2+2)^2-41*(\$X^2+\$Y^2)+2*(\$X^3+\$Y^3+\$Z^3)`Parameter "a" need to be set. Bell:`(sqrt(\$X*\$X+\$Z*\$Z+\$Y*1.9)-0.5) * (sqrt(\$X*\$X+\$Z*\$Z)-0.5) + \$Y*\$Y - (0.2*0.2)` Capsule:`\$X*\$X + \$Y*\$Y + \$Z^4/49 - 1` Cheese:`if( (\$Y>0) && (\$Y<0.3) && (\$X>-\$Z/3) && (\$X<\$Z/3) && (\$Z<.9), noise(\$X*10,\$Y*10,\$Z*10)-0.3,1)` Donut:`(\$X^2 + \$Y^2 + \$Z^2)^2 - (\$X^2+\$Y^2) +0.07` Heart:`(2*(\$X*\$X)+(\$Y*\$Y)+(\$Z*\$Z)-1)^3- (1/10)*(\$X*\$X*(\$Z^3))-(\$Y*\$Y*(\$Z^3))` Lemon:`(sqrt(\$X*\$X+\$Z*\$Z)-ch("c")) * (sqrt(\$X*\$X+\$Z*\$Z)-0.5) + \$Y*\$Y - (0.2*0.2)` Pinguin:`((\$Z-1.8)^2+(\$Y+0.3)^2+(\$X+0.3)^2-0.01)* ((\$Z-1.8)^2+(\$Y+0.3)^2+(\$X-0.3)^2-0.01)* ((-(\$Y-1.5)-2.5-2.8*(\$X+0.5)^2)^2 + 0.1*\$X^2 +0.1*(\$Y-1.5)^2 +8*(\$Z+2)^2 -0.8)* ((-(\$Y-1.5)-2.5-2.8*(\$X-0.5)^2)^2 + 0.1*\$X^2 +0.1*(\$Y-1.5)^2 +8*(\$Z+2)^2 -0.8)* (5*(\$Z-1.5)^2 +4*\$X^2 -(\$Y+1.2)^3*(1-(\$Y+1.2))-0.01)* (((0.3*(\$Z+0.5)^2+\$Y^2+\$X^2-1)* (0.3*(\$Z-1.3)^2+\$Y^2+\$X^2-0.3)* (20*((\$Z-0.5)*cos( 1.3)-(\$X+0.5)*sin( 1.3))^2 +0.7*((\$Z-0.5)*sin( 1.3)+(\$X+0.5)*cos( 1.3)+1.4)^2 +2*\$Y^2-1)* (20*((\$Z-0.5)*cos(-1.3)-(\$X-0.5)*sin(-1.3))^2 +0.7*((\$Z-0.5)*sin(-1.3)+(\$X-0.5)*cos(-1.3)-1.4)^2 +2*\$Y^2-1))-0.5)` Ring:`\$X*\$X+\$Y*\$Y+\$Z*\$Z+6/(\$X*\$X+\$Y*\$Y+0.5*\$Z*\$Z)-5` Toupie:`( sqrt(\$X*\$X+\$Y*\$Y)-3)^3 + \$Z*\$Z - 1` Vase:`max(abs(max(sqrt(\$X^2+\$Y^2)-1+sin(deg(\$Z/1.5))/1.8  , -(\$Z+4.75) ) )-0.05, \$Z-4.25 )`