Modders

This page is very old (Last updated 2013). The modern equivalent is Meet the Modders of L4D2.

Would you like to have your info posted here, too? Contact me via Dead 4 Mods chat room.


Angelaa^^

Modding Skills

  • Decompile and compile survivor models
  • Convert, tweak, and rig survivor models
  • Create weapon icon, survivor lobby, in-game avatar, and incap images
  • Mix sounds
  • Add face animations and eye roll to a model.
  • Speak French: Bonjour, comment ├ža va?
  • Detail models
  • Add jigglebones

Tools

  • Milkshape 3D
  • Blender
  • Photoshop CS6
  • Notepad++
  • GCFScape

Noteworthy

  • A 8 survivor pack including ALL the stuff (face flexes, jigglebones...) that hasn't been released yet XD.
  • Girl modder xD.
  • Lili From Tekken, Selena and Miley as witches (mods).
  • Totally takes requests ;)

Doktor Haus

Modding Skills

  • Decompile and compile weapon and survivor models
  • Convert, tweak, and rig survivor models
  • Create weapon icon, survivor lobby, in-game avatar, and incap images
  • Convert and tweak Source engine maps
  • Mix sounds
  • Totally speaks German, ja ja Volkswagen fraulein

Tools

  • 3D Studio Max 2012
  • Photoshop CS5
  • Audacity
  • Sony Vegas Pro 10
  • Notepad++

Noteworthy

  • Discovered method for using custom particles in weapon compiles that everyone started using in CS:S

Funreal

Modding Skills

  • Create custom props, textures, glowing textures, and melee weapons
  • Create any kind of hud logo
  • Edit particles, scripts, sounds
  • Hex model and its textures

Tools

  • Audacity (sounds)
  • Blender
  • Milkshape 3D
  • 3D Studio Max 2013
  • Notepad++
  • XVI32 (hex program)
  • GCFScape
  • Hammer editor
  • HLMV

Noteworthy

  • Uses laptop as modding machine.
  • Knows how to see custom textures in HLMV
  • Is a Brony /)
  • uses name "Funreal" and "MrFunreal" on every website since 5 years

Contact Info

  • Skype: mr_funreal
  • Steam: mrfunreal

K1CHWA (a.k.a. TOG|K1CHWA)

Modding Skills

  • Create textures, normals, and VMT files
  • Create maps

Tools

  • Gimp 2.8 - excellent tools, but interface is not intuitive
  • Paint.net - much easier to use, but limited
  • Audacity - reasonable sound modification tool
  • GCFScape - helpful for opening paks and vpk
  • VTFEdit - converts texture formats
  • Notepad++ - a hex edit tool

Noteworthy

  • I've been around from the very start...I've taught many and popularized several fx/techniques used in l4d skinning.

Pajama

Modding Skills

  • Decompile and compile survivor models
  • Convert, tweak, and rig survivor models (including face animations)
  • Create survivor lobby, in-game avatar, and incap images

Tools

  • Blender

Noteworthy


Splinks

Modding Skills

  • Decompile and compile weapon and survivor models
  • Convert, tweak, and rig survivor models
  • Create survivor lobby, in-game avatar, and incap images

Tools

  • 3D Studio Max

Noteworthy


Stay Puft

Modding Skills

  • Decompile and compile melee, infected, special infected, and survivor models
  • Convert, tweak, and rig melee, infected, special infected, and survivor models
  • Create survivor lobby, in-game avatar, and incap images

Tools

  • 3D Studio Max

Noteworthy


Urik

Modding Skills

  • Create GUI and environment textures
  • Edit VGUI resources
  • Edit particle effects
  • Decompile an L4D2 infected and recompile it
  • Open an smd file with SMax2012 and look at it. Also exit SMax2012 by pressing the X button at top right corner.

Tools

  • Notepad++
  • Photoshop CS6
  • Premiere Pro CS6
  • After Effects CS6
  • Audition CS6

Noteworthy

  • I like turtles
  • I'm so crazy when Zeq presents something like [this page], I can't think of any of that seriously. All that comes up to my mind is some ridiculous stuff

ZeqMacaw

Modding Skills

  • Decompile and compile survivor models
  • Convert, tweak, and rig survivor models
  • Change survivor lobby avatar, in-game avatar, and incap image
  • Develop software tools

Tools

  • Blender
  • Notepad++
  • Paint.Net

Noteworthy

  • Discovered method for fixing right-hand warping of survivor models
  • Discovered method for fixing online animations of a model rigged to one survivor but replacing a different survivor
  • Developing Crowbar, a tool for decompiling models

Contact Info