My research interests lie in creating novel interactive systems and media for children, students, non‐professionals and people with disabilities. I aim to lower the threshold for learning and reduce cognitive load, motivating users to learn. I also want to augment traditional crafts with computation. This provides a rich universe for people to interact with computers and to learn and design “by hand” as well as “by symbol”.
I have an inter-disciplinary background in Computer Science and Architecture. I hold a Master of Science in Computational Design from Carnegie Mellon University and a Bachelor of Engineering degree in Architecture from Beijing University of Technology. During my PhD study, I worked in Physical Computing and Tangible User Interface (TUI) to help children to learn 3D modeling, programming and circuitry design. My PhD thesis project Easigami demonstrates a system that interleaves physical and virtual worlds. The first folding TUI, Easigami combines advantages of both worlds by synthesizing the symbolic representation of data in the virtual world with the ease of manipulation and construction in the physical world. I also developed Plushbot, a web-based application and DIY activity. It enables children and hobbyists to create plush toys with embedded computing elements.