Club Penguin Card-Jitsu came out in November 2008 and has grown quite popular. Since that day, penguins have constantly played the game trying to earn Black Belt. Did you know that you can actually buy Club Penguin Card-Jitsu cards in real life andthem to your Club Penguin account to become a better player? Well, you can! Below is a complete list of all the Club Penguin Card-Jitsu cards, power cards and much more!
Firstly, you can buy Club Penguin Card-Jitsu Cards at the following stores:
Didn’t find a store that you live near/is in your city? You can search for stores near your country that have Card-Jitsu cards by clicking here! Here is a list that represents the types of Club Penguin Card-Jitsu Card Packs you can buy:
- 8 Club Penguin Card-Jitsu Cards
- 18 Club Penguin Card-Jitsu Cards
- 30 Club Penguin Card-Jitsu Cards
A Club Penguin Card-Jitsu Power Card is like an ordinary Club Penguin card, but is more powerful. Normal Card-Jitsu Cards are always less than the level 8, as Power Cards are always between the levels 9 – 12. Power cards also have their own special effect when played, too! Power Cards can be beaten by normal Card-Jitsu cards depending on what the mixture is. If a Power Card is a Level 12 Fire versus a Level 2 Water, the Level 2 Water would win because Water beats Fire. You can find 1 Power Card in every Club Penguin Card-Jitsu pack.
Most of the variety of Club Penguin Card-Jitsu cards a common, especially in normal packs and value decks. Common cards are cards that are found it most Club Penguin pack of cards, while un-common cards are more rare to get and can’t be found everywhere. Finding an un-common card in a pack of cards are they odds of 1 to 100. Getting an un-common card in a value deck is possible, but you most likely will only get 1 or if lucky, 2. The best way to get rare and un-common cards is by buying a tin, which guarantee’s you 6 rare and un-common cards. It’s actually a good deal, because they are very powerful and not many penguin on the snowy island have those cards!
When you first start playing Card-Jitsu, you must talk to Sensei which is always sitting at the Dojo in the top-right corner and he will give you a free 10 starter cards. They are very common, but are also powerful. Here is a list of the Club Penguin Card-Jitsu Starter Deck:
The Club Penguin Card-Jitsu Starter Deck includes 1 special Power Card. There are the different ones that you can get, though. Here is a list of all the Power Cards you can obtain in a Starter Deck:
Screenshot: The penguin sprays the other penguin with a full-power water shooting hose.
Screenshot: The penguin starts jackhammering a
Screenshot: The penguin slides down a snowy mountain rapidly with a sledding tube. The sledding tube hits the penguin making him do a 360 into the air.
The following Card-Jitsu cards are from Series 1, Series 2, Puffle Deck, Card-Jitsu Fire and Card-Jitsu Fire Expansion.
Screenshot: The penguin traps the other penguin in a giant Snow Globe.
Screenshot: The penguin uses a white puffle to freeze the other penguin.
Screenshot: The penguin uses Rockhopper’s puffle, Yarr, who goes into a cannon while 3 bowling pins appear behind the other penguin. The other penguin gets hit by Yarr and does a 360.
Screenshot: The penguin the green puffle at the Night Club. The green puffle jumps onto a big speaker and opens it. The other penguin looks inside and the green puffle closes the speaker trapping the other penguin inside.
Screenshot: The penguin brings the Penguin Band onto a stage. The lights on the stage brighten the screen, but are to bright for the other penguin. The other penguin falls on the floor.
Screenshot: The penguin uses a giant pencil to draw a moustache and a hat on the other penguin. When erasing, he accidentally erases the other penguin’s beak.
Screenshot: The Flare Flinger 3000 puts 2 fireworks into slots while taking the other penguin and putting it into the empty slot. Instead of shooting everything into the air, it explodes and the other penguin falls backwards.
Screenshot: Herbert & Klutzy use their Drilling Machine (as seen in the PSA mission Mysterious Tremors) to make a huge hole in the ground. The other penguin falls in the huge hole, then walks out.
Screenshot: Sensei appears with a stick and a gong. He hits the gong hard which shakes the other penguin right off the screen.
Screenshot: Two penguins with jackhammers walk over next to the other penguin. They start drilling and after 3 seconds the other penguin becomes stuck in a crate only with his eyes showing. After that, one of the workers come and pick up the crate and wheels it out of the screen.
Screenshot: Rockhopper and The Migrator appear. Rockhopper swings the wheel and the sail turns around and knocks the other penguin off the screen. Rockhopper and The Migrator leave while the other penguin comes back spitting out water.
Screenshot: The sled from “Night Of the Living Sled” pops through the Dojo wall and the other penguin gets scared. The sled starts chasing him out of the screen.
Screenshot: A penguin starts pressing a bunch of buttons on the Switchbox 3000 that causes it so explode. The other penguin stick his tongue out and the penguin presses a button which throws a putter fish and the other penguin’s face.
Screenshot: The other penguin is dressed us a knight and a penguin is controlling the switchbox 3000. The penguin clicks a button which activates the dragon from the Medieval party. The dragon breaths fire which gets the other penguin scared and running off the screen.
Screenshot: Gary appears with a new weird object. While he drinks his coffee, the toaster accidentally shoots out toast which hits a paper airplane. The paper airplane pops the balloon which makes a line of dominoes fall, knocking the PSA agent figure on to the mouse trap. Then, the baseball rolls down to the train, which makes the train move, knocking over the building blocks which finally makes a bucket of water fall onto the other penguin.
Screenshot: The penguin turns into a Ninja and goes invisible. The penguin then puts a bucket of water behind the other penguin and pushes him into it.
Screenshot: A penguin in ghost sheets comes over and walks next to the other penguin. The penguin then shows a mirror and the other penguin gets scared and runs away.
Screenshot: The other penguin get’s stuck in a river of water while the penguin rides the Viking Boat wearing a Gold Viking Helmet.
Screenshot: Cadence starts dancing on the dance floor, but then stops. She asks the other penguin to come join the dance. The other penguin can’t dance good so the audience starts throwing snowballs and him/her.
Screenshot: A penguin throws a snowball at Rockhopper, but the other thinks they are aiming at them. The other penguin does a raspberry to the penguin until the other penguin get’s hit by the Snow Cannon.
Screenshot: A penguin puts on a Keytar and a Halloween Scarf. The penguin get ready to play while two amplifiers appear next to the penguin. Then, the penguin play as loud as possible and sends the other penguin off the screen due to the volume being so loud.
Screenshot: A Coffee Delivery Truck appears and back’s up behind the other penguin. He starts throwing tons of Java Beans, Anvils, Flower Pots and Fish (as seen on Bean Counter).
Screenshot: A cannon from a previous Club Penguin Anniversary Party shoots a large cake at the other penguin. Some confetti then comes down and you could hear some party music in the backgrounds.
Screenshot: Alaska and Yukon (2 explorers from the stage play Quest for the Missing Puffle) start running with the Golden Puffle looking worried. The other penguin looks and notices a boulder is chasing them. The boulder keeps rolling and ends up chasing the other penguin off the screen.
Screenshot: The penguin holds up an opened umbrella while dark clouds surround the other penguin. A lightening bolt comes down barely missing the other penguin.
Screenshot: A penguin puts on a viking helmet and starts to sing opera. A mountain of snow therefore falls on the other penguin.
Screenshot: A penguin turns into a Ninja, goes invisible, and sneaks up on the other penguin. The other penguin then get’s scared and runs off.
Screenshot: A track appears on the floor. Knowing a cart was coming to know the other penguin, he got in position. The cart came from the other side, though. It hit the other penguin and started doing moves and flips until the other penguin fell out.
Screenshot: An inner tube, a surfboard and a jetpack appear next to the other penguin. The other penguin then flies around the room and falls.
Screenshot: A penguin puts the Box Dimension in front of the other penguin. The other penguin curiously check’s inside the box and falls in.
Screenshot: The penguin puts on shades and takes a surfboard out. A huge wave comes crashing it and crashed into the other penguin while the penguin is surfing.
Screenshot: The Dojo get’s flooded at the penguin swims away. He then returns with the Aqua Grabber, trying to grab the other penguin with it’s claw.
Screenshot: The penguin summons Shadow Guy & Gamma Gal and they start throwing electric balls at the other penguin until he runs away.
Screenshot: A penguin starts blowing up a giant balloon octopus. The other penguin decides to pop it, but inside it goes flying knocking him down.
Screenshot: A penguin starts shaking the iceberg, then tips it and the other penguin falls in.
Screenshot: A penguin gives the other penguin a large cactus. He tricks the other penguin by touching the cactus and not getting hurt, but when the other penguin touches the cactus he hurts his flipper.
Screenshot: A penguin takes out a plunger and starts shaking the ground with it.
Screenshot: A penguin comes with a Tour Guide hat and a map. April Fools Music starts to play in the music and the Tour Guide throws the map and hat at the other penguin.
Screenshot: An AC 3000 (Air-Conditioner 3000) falls from the sky and lands in front of the other penguin. The penguin turn it on full power and get’s the other penguin covered in a pile of snow.
Screenshot: A penguin get’s a stampede of puffles to run over the other penguin.
Screenshot: A penguin summons an alien from the stage play Space Adventure to beem the other penguin into their spaceship.
Screenshot: The Gadget Room falls from the sky and opens. Gary gives a penguin a Boom Box. The penguin places the boom box next to the other penguin extremely loud that it exploded, leaving a bunch of dirt on the other penguin’s beak, flipper and face.
Screenshot: A penguin gives the other penguin water wings, an umbrella hat, snorkels, a yellow inflatable duck and a pair of flippers. Some water starts to spray at the other penguin and a huge inflatable whale falls on top of the other penguin.
Screenshot: A penguin turns off the lights and puts the Night Vision Goggles on. The penguin walks up to the other penguin and get’s him scared, so the other penguin re-opens the light.
Screenshot: A penguin puts a Jet Pack on, grabs the other penguin by the flippers and starts flying him out of the screen.
Screenshot: The arcade game Thin Ice lands next to a penguin and starts playing the game. The whole dojo becomes water and ice cubes (like in the game) and the other penguin must get through. The flaming puffle melts all the ice except the one the other penguin is standing on. The other penguin looks completely stunned and waves a truth flag, then falling in the water.
Screenshot: A penguin rolls a long red carpet that traps the other penguin underneath it.
Screenshot: A penguin dresses up in a green dragon costume which scares the other penguin away. The penguin then puts on an angry face and blows smoke from his nose (like normal dragons do).
There are currently 52 Power Cards. If you are looking for a specific Power Card or Card-Jitsu Card, I suggest clicking Ctrl + F for Windows or Command + F for Mac and write down the name/information of the card to find it.