Blender WiseGuide

Enter the world of Blender at LightSpeed

B L E N D E R   W I S E - G U I D E
A Blender document by LOGAN

1.1 WELCOME TO BLENDER
1.2 ABOUT THIS DOCUMENT
1.3 DOWNLOADING BLENDER
1.4 STARTING BLENDER
1.5 LEARNING BLENDER
1.6 BLENDER RECOURCES
1.7 CREATING ART
1.8 GETTING INVOLVED
1.9 BLENDER AS PRO 3D TOOL
1.10 BLENDER'S FUTURE
1.11 DISTRIBUTED RENDERING
1.12 EXTENDING BLENDER
1.13 BEYOND BLENDER
1.14 CREDITS

 

1.1 WELCOME TO BLENDER
Thank you for choosing Blender, a powerful and versatile 3D creation application. You will have hours of fun learning and working with this application. In todays world of 3D applications, having made the right choice is as well productive and cost efficient. Many coders are working hard to make Blender even better than it is today.

Blender History: http://blender.org/cms/History.53.0.html

 

1.2 ABOUT THIS GUIDE
This document will guide you through the world of Blender at light speed, adressing some useful things in the way people encounter Blender and more important, the steps following. A document like this should be available to any Blender newbie out there. It will not teach you anything other than find your way around in the community.

 

1.3 DOWNLOADING BLENDER
Downloading Blender is a breeze. Blender comes in a small compact download and you may download and install additional resources like YafRay render engine and Python scripting language used by some Blender scripts.

Blender Software Download: http://www.blender.org/
YafRay Render Engine: http://www.yafray.org/
Python Scripting Language: http://www.python.org/

 

1.4 STARTING BLENDER
At this point many people get easily intimidated by all the power talk and Blender's GUI. In many cases it has resulted in people closing Blender only to return to it a year later... or never. It's not advised to abandon Blender at this point. If you manage to get past the next chapter, you'll be glad you didn't gave up on Blender later.

 

1.5 LEARNING BLENDER
Learning Blender is not hard when you follow the tutorials and understand the software might not work like other 3D apps. The reason for Blender being different if that the tool was developed as an in-house tool and was designed to meet the needs of the 3D artists being able to quickly work on it. So with that in mind we can right jump into the basics.

Blender Terms by Glen Moyes: BVT-000 Terms 7 minutes; x264 AVI, 5.4 MB
Interface Concepts by Glen Moyes: http://www.ibiblio.org/bvidtute/contrib/interface.avi
Using the 3D viewports by Glen Moyes: http://www.ibiblio.org/bvidtute/contrib/3dview.avi
Vital Functions by Glen Moyes: http://www.ibiblio.org/bvidtute/contrib/vf1.avi
Vital Functions Appending by Glen Moyes: http://www.ibiblio.org/bvidtute/contrib/vf1.avi

Then check out this list with tutorials:
Greybeard's Blender Tutorials: http://www.ibiblio.org/bvidtute/

 

1.6 BLENDER RECOURCES
Additional resources are useful, wether it be the forums to discuss blender or art in the BlenderArtists forums, or keeping yourself informed with the latest news on BlenderNation.com.

Blender Main Site: http://www.blender.org/
BlenderArtists Forums: http://www.blenderartists.org/forum/
BlenderNation News Site: http://www.blendernation.com/

 

1.7 CREATING ART
The most exiting part of course is creating artwork using Blender. If you need help, feedback or just want to present your art, you can post it on the forums. Be also sure to check out some galleries for inspiration.

BlenderArtists Forums: http://www.blenderartists.org/forum/
Gallery at Blender.org: http://www.blender.org/

 

1.8 GETTING INVOLVED
Because the Blender community is a great one, many people give something back to the community, wether it being making tutorials, creating scripts, or even help improve Blender itself.

Blender Developer Forum: http://www.blender.org/forum/

 

1.9 BLENDER AS PRO 3D TOOL
As with any existing software, free or not, comparisons are quickly made. No wonder many people ask themselves how it is even possible free tool under 10MB can be as good as any commercial tool out there, and even have features that can be considered both unique and extremely valuable, like compositing and game engine.

While some years ago Blender was compared to TrueSpace, Carrara, InfiniD, today people ask if Blender is better than 3D Studio Max, Maya or LightWave. But it isn't an competition, it never was. If you think you need have to have the few features Blender doesn't have, then you'll have to pay for it, or find a work-around. Besides Blender was born as an in house 3D tool, so how more pro can you get?

Elephants Dream: http://www.elephantsdream.org/

 

1.10 BLENDER'S FUTURE
What might the future bring for Blender? Get a current CVS build from one of there websites and find out yourself:

Graphicall.org Blender Builds: http://www.graphicall.org/
Blender Builds: http://www.blenderbuilds.com/
Edumetrics: http://blender.edumetrics.org/
Blender TestBuilds: http://www.blendertestbuilds.de/

 

1.11 DISTRIBUTED RENDERING 
Distributed rendering can solve the problem that rendering (animations) takes a lot of time. Some use their personal render farm while others use a render farm provider.

Scripts:
Farmer Joe: http://blender.formworks.co.nz/index.pl?p=1
NetBlend: http://sourceforge.net/projects/netblend

Services
BURP Free Render Farm: http://burp.boinc.dk/
ResPower Professional Render Farm: http://www.respower.com/

 

1.12 EXTENDING BLENDER
Blender's functionality can be greatly expanded by using Python Scripts. These scripts can act as plugins to Blender and there are a great number of python scripts around.

UselessDreamer Python Scripts: http://uselessdreamer.byethost32.com/
BlenderWiki Script Recourses: http://mediawiki.blender.org/index.php/Resources/Python_scripts

 

1.13 BEYOND BLENDER
There are many applications that can be used with blender like 2D image applications.

The Gimp http://www.gimp.org/ (2D Image Manipulation Software)

 

1.14 CREDITS

Written by: Jan Albartus http://www.albartus.com/
Thanks to: The Blender Community

 

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