Intangibles

Eras and Styles Evaluated:
(Golden) – Golden Age of pro-wrestling from the 1950s into the early 1980s
(Cable) – After pro-wrestling went national with the WWF, JCP/NWA and WCW
(SE) – Sports Entertainment style from the “Monday Night War” era to now
(Puro) – Japanese pro-wrestling 1970s to now
(Lucha) – Lucha Libre (Mexico, Japan, etc.)
(Euro) – European style from the 1970s to the 1990s


ENTERTAINMENT
  • Communicating with audience
  • Creative and effective on the mic
  • Entertaining in all situations

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SELLING
  • Body Language
  • Facial Expressions
  • Progresses Match
  • Believability
  • Appropriateness
  • Selling Body Parts

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BUMPING
  • Frequency
  • Quality
  • Meaningfulness
  • Logicality
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CARRYING
  • Behavior creates a coherent story to the match
  • Sells to advance opponent’s offense
  • Bumps to advance opponent’s offense
  • Offense advances the story of the match
  • Use of gimmicks
  • Ability to work with other styles

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HEAT
  • Appearance Pop
  • Announcement Pop
  • Intensity of Heat
  • Duration of Heat
  • Consistency of Heat
  • Fan’s Perception of Wrestler

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LEGACY
  • Casual fan perception
  • Hardcore fan perception
  • Boys' perception
  • Baggage

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