Add-Ons‎ > ‎_DevPad‎ > ‎

Change Log

  • 5.0.0.1 / GUI: Moved editor line numbering into an optional module.
  • 4.3.0.1 / GUI:
    • Added text coloring controls to the editor while not in Lua mode.
    • Added an IterateChildren method to folder objects, usable as `for Child in Folder:IterateChildren() do ... end`.
    • Folders that temporarily open while dragging a list entry now close afterwards if nothing was dropped into them.
    • Separated list's search functionality into its own optional module.
  • 4.2.0.3 / GUI:
    • Added multiple undo and redo to the editor, controllable with <Ctrl+Z> and <Ctrl+Shift+Z> or left and right arrow buttons at the top-right of the window.
    • The editor now remembers cursor positions, so you can close or swap scripts without losing your place.
  • 4.2.0.2 / GUI:
    • Added a new default library script named “Libs/RegisterForSave” to allow other scripts to save variables between sessions.  See <_DevPad/_DevPad.DefaultScripts.lua> if you want to copy it into your existing pad.
    • While dragging an object in the list window, folders will only expand if you hold your mouse over them briefly.
    • Folders can now be opened and closed by simply clicking their names.  Also, they now temporarily close while being dragged.
  • 4.2.0.1 / GUI:
    • Slash command now only prints the run script's name if more than one match was found.
    • Added a faint line highlight to the editor.
    • Scripts and folders can now be broadcast over the guild officer channel.
  • 4.1.0.1 / GUI: Fixed buggy scrollbar behavior in 4.1.
  • 4.0.6.1 / GUI: The Lua syntax highlighting option now also controls “raw text” mode, allowing you to see and edit UI Escape Sequences.  When disabled, chat links become clickable inside the editor.
  • 4.0.3.1 / GUI: Initial release.