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"Warcraft II" redirects here. For the expansion RTS game, see Warcraft II: Beyond the Dark Portal.
    For the novel covering the same events, see Tides of Darkness.

Warcraft II: Tides of Darkness
Cover art for Warcraft II: Tides of Darkness
Developer(s)    Blizzard Entertainment
Publisher(s)    PC, Mac OS
US: Blizzard Entertainment
EU - Ubisoft
Release date(s)    PC, Mac OS
US - 9 December 1995
EU - 1996
Version    1.4
Expansions    Warcraft II: Beyond the Dark Portal
Platforms    MS-DOS, Mac OS, Microsoft Windows
Genre(s)    Real-time strategy

Warcraft II: Tides of Darkness (usually simply called Warcraft II; sometimes abbreviated to WCII, WC2, or War2) is the second, highly popular real time strategy game from Blizzard Entertainment set in the Warcraft universe. The novel Tides of Darkness, by Aaron Rosenberg, focuses on the events in this game.

Warcraft II: Tides of Darkness is a sequel to the real-time strategy game Warcraft: Orcs & Humans and published by Blizzard in December 09, 1995.[1] Users play either orcs or humans in a fantasy medieval world full of magic and swords. It was originally written for the DOS operating system, though it had a MS Windows launch screen and played well under Windows 95. In addition, there was a Macintosh version of the game. Blizzard also released an expansion pack known as Warcraft II: Beyond the Dark Portal and later a sequel to this game, Warcraft III: Reign of Chaos. The game has a linear single-player campaign for each side, and a multiplayer option via a LAN or the Internet, using existing or user-created maps. According to the README.TXT file included alongside the Warcraft II demo version, the graphics are pre-rendered 3D models.

Both Tides of Darkness and Beyond the Dark Portal were later compiled and ported to the PlayStation and Sega Saturn as Warcraft II: The Dark Saga.

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