Getting into details -
The Magic Flute
When you power up the Magic Flute you'll see this hourglass. Make sure the flute is in a fixed position. It must be steady during the turn-on sequence so that the internal gyroscope can initialise. If the flute is moved during the turn-on sequence it will not function correctly and the notes will "drift" rapidly. This symbol tells you that you have to keep the Magic Flute still for 45 seconds. If 45 seconds looks long then beware of the fact that the Magic Flute is using new technologisch and stands really on the edge of what is possible today.
One very important aspect of the Magic Flute is that you can adjust the flute to your own personal needs.
You can set the following parameters:
► Sensitivity (1-8) - The sensitivity determines the amount of angular movement nessesary to choose a different note in the scale. This is the most inportant setting. Sensitivity 8 is so fine that only a very little head movement is required to play the magic flute.
► In breath (strong, normal or light) - 3 diiferent settings for the sip function.
► Attack (200 100 or 50 milliseconds) - 3 diiferent settings for breath action.
► Note changes (slow, normal, fast) - 3 different setting for note behaviour.
To play the flute:
You can start playing the flute after you have seleced this picto. You blow into the mouth piece to play a note. The harder you blow the harder the sound will be. This is because the magic flute sends breath contol* data.
A dot will give you info on how close you are to the centre of each note.
To keep the flute well centred you have to breathe in now and then. It's best to have the flute horizontal, and take a light sip till you see 2 arrows on the display. The best way is to take a light sip frequently while keeping the flute horizontal. That way it will quickly become part of your playing skill.
There are 19 default scales and 4 memories for recording your own scales - from simple (5 notes) to more complex and even a nice chord scale. For every individual scale you can also program its MIDI channel number (1-16)** and its (external) switch behaviour. These settings are memorised so the next time you turn the flute on all your settings are kept.
So lets say you play a G in a C-Major scale (C D E F G A B C) you could turn it in a G flat (G#) by hitting/blowing/biting etc a switch.
If you select Memory 4 then you play the recorded notes ( in a sequence) from Memory 4 by tapping on the swich. This way you could play a small bass line or a simple melody, note for note by using a single switch. Or trigger some drum-loops and play on top of it with the flute. And of course it is a nice extra in a therapy environment to have an option like this available.
This part is for more advanced users. Most of the time MIDI channel 1 will be selected but not necessarily
The keyboard MIDI channel 10 is often used for drums. You can give every scale its own MIDI channel from 1 - 16 , meaning that you could give every scale a different sound!