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Armillo review

posted Jul 28, 2014, 2:08 PM by 3DS News   [ updated May 4, 2015, 9:23 PM by Wii U News ]

[Introduction]
Armillo was developed and published by Fuzzy Wuzzy Games. It was released on the Wii U eShop on Jul. 3, 2014. 

[Gameplay]
Throughout each level, you roll around typically spherical, 3D maze-like environments collecting orbs, destroying enemies, racing against the clock, solving puzzles, and rescuing critters. Most of these levels have puzzles that need to be solved in order to progress to the next section. 
Each level has a Parallel World where you'll need to speed-run through a 2D zone to locate exit portal within a specific timeframe. At the end of most of the levels, there is a Dark Moon Stage where you must collect as many orbs as you can within a certain time period. Rescuing all of the critters in the level will increase the time you have to complete this stage. After completing a level, your performance is ranked, based on your completion time, and how many items you collected.

[Critter Corner]
Here you can access the Store, play Secret levels, and view your Statistics. The store contains various upgrades that can be purchased by using the orbs that you have collected with some items being necessary in order to progress through the game. 
Additional worlds can also be purchased and though they aren't necessary to beat the game, they do possess a few twists,and surprises. More items are added to the store as you progress through the game. Secret levels are 2D levels where you must find a red orb before time runs out and are unlocked upon finding an Orb Cube. The levels at the end of each row unlock once the other levels in the row have been cleared.

[Graphics/Audio]
The graphics and visual effects are magnificent with a strong emphasis on lighting and weather effects, which help make the environments feel more active and alive. The music is immersive and fits the sci-fi setting in which the game takes place, the developers have even put in some retro-style music for the 2D sections, and depending on your personal taste, are extremely catchy.

[Replay Value]
There are multiple difficulty settings for those looking for a challenge, the primary effect of which is to lower Armillo's health, and to really enhance that challenge further, there is an Advanced Control option that uses the Wii U Gamepad's built-in accelerometer to control Armillo. 
Levels can be replayed in order to try to increase your ranking and are designed in such a way that certain sections are inaccessible until you have progressed further into the game. Usually they can be accessed once a specific upgrade becomes available for purchase in the Store.

[Overall]
Armillo combines 2D and 3D platforming superbly. The controls are easy to use. The visuals and music draw you in, even more so when using the Off-TV Play option, and It's great to see references to other games as well. I would highly recommend getting this excellent game, especially if you enjoy Sonic the Hedgehog or Super Mario Galaxy games.

Bugs/Glitches

While there were a few bugs/glitches, a patch has been released to fix them.

The patch fixed the following problems:

1) Frame Rate Glitch issues (audio asset loading stutters)
2) Terror Bug in 3-1 (sometimes no Worm Boss in 3-1)
3) Bonus 2D levels scoring (some levels are impossible to get achievement Gold)
4) Progression to 100%. (Items 2-3, and some level scoring, prevent 
100% completion)
5) Some optimizations when using an external USB drive
6) 6-1 missing cube fix (there is no hidden cube in this level)
7) Improve colour and sharpness

[Source]

[Rating]
95%

A review copy of this game was kindly provided.