I'm a game designer, indie developer and pixel artist!

Greetings game design rangers!

This is the web site of Oli Clarke Smith, a dashingly handsome videogame designer and pixel artist.

During the day I'm a professional game designer, currently at Supermassive Games. By night I've developed my own game, Wonton 51, and I do pixel art.

Hit me up over Twitter @chopemon or drop me an email at oli.clarkesmith at hotmail.co.uk!

Blog Postz

  • The False Search for Videogames as Literature (Spoilers: we have already discovered it, let’s have a beer and celebrate a job well done) “ARE VIDEOGAMES ART?” Bellowed a man on the internet once upon a time. “YES” replied another man. “NO THEY’RE JUST GAMES FAG” replied a man-child. The next time ...
    Posted 7 Apr 2013, 09:10 by Oli Clarke Smith
  • Long Time No Speak Where have all the updates been you ask?Good question. A lot has happened since my last post but the main reason is Wonton 51. I started working on an ...
    Posted 17 Oct 2011, 06:00 by Oli Clarke Smith
  • Stressed Out Dead Rising 2 is a game that doesn’t care that it is 2010. It prioritises overly long animations over controller inputs, imposes harsh time limits that will end the ...
    Posted 8 Oct 2010, 05:45 by Oli Clarke Smith
  • Shooting Less to Achieve More It is fair to say that games often trivialise and make mundane the act of murder and killing. We happily gun down wave after wave of hapless goons as we ...
    Posted 30 Sep 2010, 03:50 by Oli Clarke Smith
  • Explaining Violence in Videogames Violence in videogames is a topic that gets a lot of play as the ignorant write horrified nonsense about it and game journalists sometimes write pompous nonsense about it. In ...
    Posted 30 Jun 2010, 15:05 by Oli Clarke Smith
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