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SurViral



 





Surviral is a game made in the course of 10 days aproximatedly, but I didn't get much time to it, because of personal reasons. Nevertheless, it is an entry to Experimental Gameplay Project of March: 10 Seconds.

SurViral requires you to SURVIVE being a small computer virus. Infect everything you can, and ultimately reach the critical section, that is, your goal. Antivirus is searching for you, and it will destroy you in 10 seconds. Spread the virus to fool it and continue to your goal. Your only weapon is moving and corrupting data chunks, so and infecting them spreading your virus, to gain you time.

It is more a prototype, as it only features 2 levels... quite a proof of concept and really no more...

I like the idea but didn't have too much spare time to get on it... Maybe will expand it if anyone more than me likes it.


Download links

Instructions

- Move - Arrow keys

- Shoot - Left mouse button: Shoot to move "free" data blocks, thus corrupting them.

- Touch corrupted data blocks to infect them and create new viruses to keep the antivirus busy.



Requirements-TroubleShooting
If you have problems using this game, try the following:
Install Visual C++ 2008 SP1 Redistributable in your computer
Install latest DirectX for your computer
Install OpenAl in your computer






CREDITS:
GFX, Design and Programming:
Miguel Angel Quiñones García

AUDIO FX:
From: SpeedY
http://www.freesound.org/samplesViewSingle.php?id=3062
From: CosmicD
http://www.freesound.org/samplesViewSingle.php?id=33485
From: Corsica_S
http://www.freesound.org/samplesViewSingle.php?id=38503
http://www.freesound.org/samplesViewSingle.php?id=38498
http://www.freesound.org/samplesViewSingle.php?id=38502
http://www.freesound.org/samplesViewSingle.php?id=38495
From: jobro
http://www.freesound.org/samplesViewSingle.php?id=35682
From: StaneStane
http://www.freesound.org/samplesViewSingle.php?id=73560
From: torn.rugged.audio.35
http://www.freesound.org/samplesViewSingle.php?id=45724

MUSIC:
The song "A short bound" is made by Atom Wrath:
http://www.archive.org/details/wrath_the_heap
under license Attribution-Noncommercial-No Derivative Works 2.0 Generic
http://creativecommons.org/licenses/by-nc-nd/2.0/

---------TOOLS USED---------:
Visual C++ 2008
Indielib for GFX
OpenAL for Audio and Music
Ogg Vorbis decoder
Box2D
TinyXML and Ticpp
Boost Library

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